The Loop
#20,094 in the world · #7,357 in United States · in the top 43% nationally. 22 official events, 42 matches won and 40 lost.
- 1536±43Rating · margin ±43
- 1548Average field · 244 entr.
- 22%vs top 5% (4–14)
What they have done so far
- Has won 1 tournament. The biggest one had 20 players entered.
- Made top 8 9 times in 22 tournaments: 41% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,618 points.
- The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
- They are 41 points away from the top 5,000: United States.
How the rating moved
Between 1,463 and 1,601, across 22 events with history.
Last 22 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1084° | 3–4 | -10 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 626° | 1–1 | -2 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 728° | 2–2–1 | -2 |
| 28/03/26 | Layton Gaming Nexus Nights - 1v1 Altamonte Springs | 20 | 1508 | 10° | 2–3 | -16 |
| 17/02/26 | CSG Maitland Riftbound Nexus Night! Maitland | 20 | 1554 | 5° | 3–1 | +30 |
| 17/02/26 | Layton Gaming Monday Nexus Night Altamonte Springs | 18 | 1538 | 5° | 1–1–1 | +11 |
| 10/02/26 | CSG Maitland Spiritforged Pre-Rift Event! Maitland | 32 | 1531 | 12° | 1–2 | -8 |
| 06/02/26 | CSG Maitland Spiritforged: Pre-Rift Event! Maitland | 108 | 1545 | 43° | 1–2–2 | -8 |
| 24/01/26 | CoolStuffGames $1k Cash Tournament! Maitland | 30 | 1571 | 21° | 0–3 | -39 |
| 03/01/26 | Riftbound Summoner Skirmish! Maitland | 36 | 1574 | 7° | 3–3 | -2 |
| 03/01/26 | Friday Nexus Night @ Versus Games Oviedo | 18 | 1547 | 16° | 0–1 | -19 |
| 27/12/25 | Saturday Afternoon Summoner Skirmish - December Altamonte Springs | 34 | 1556 | 6° | 3–2–2 | +1 |
| 20/12/25 | Layton Gaming Saturday Nexus Altamonte Springs | 20 | 1531 | 1° | 4–0 | +41 |
| 06/12/25 | Layton Gaming Saturday Nexus Altamonte Springs | 18 | 1519 | 5° | 3–1–1 | +10 |
| 30/11/25 | Riftbound Summoner Skirmish! Maitland | 64 | 1531 | 5° | 3–2–1 | +15 |
| 29/11/25 | Friday Evening Nexus Nights - 1v1 Versus Games Oviedo | 26 | 1527 | 21° | 0–2–1 | -28 |
| 22/11/25 | Layton Gaming Saturday Nexus Altamonte Springs | 26 | 1519 | 8° | 3–2 | +4 |
| 22/11/25 | Friday Evening Nexus Nights - 1v1 @ Versus Games Oviedo | 31 | 1518 | 7° | 3–0–2 | +64 |
| 18/11/25 | Riftbound Nexus Night! Maitland | 51 | 1574 | 21° | 2–2 | +14 |
| 11/11/25 | Riftbound Nexus Night! Maitland | 63 | 1582 | 19° | 2–2 | +17 |
| 08/11/25 | Friday Evening Nexus Night Oviedo | 37 | 1558 | 15° | 2–3 | -17 |
| 31/10/25 | Riftbound Release Event! Maitland | 29 | — | 19° | 0–1 | -20 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 4 events 37%
- 16 to 99 18 events 47%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TSS NoVeggies US 1895 0–1
- MERC gyatarina US 1893 0–1
- MERC Koopastar US 1856 0–2
- MERC keenan US 1846 0–1
- Ksdden US 1800 0–2
- jimbo in limbo US 1797 1–1
- Batsmak US 1758 0–3
- brandonnn US 1752 1–0
- Perfect Finale US 1729 0–1
- MajorEd US 1724 1–0
- FallN US 1723 1–0
- xjonag US 1712 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →