← Italy

JustJoJoPose

#44,546 in the world · #3,740 in Italy · in the top 90% nationally. 9 official events, 6 matches won and 20 lost.

  • 1373±70Rating · margin ±70
  • 1537Average field · 16 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 5 times in 9 tournaments: 56% of the time.
  • Their all-time peak is 1,507 points.
  • The toughest field they have faced averaged 1,626 points, across 9 entrants.
  • They are 104 points away from the top 2,500: Italy.

How the rating moved

Between 1,373 and 1,490, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
24/07/26 Saturday Afternoon Vendetta Pre-Rift Event Carugate 6 0–3 -26
17/07/26 Saturday Afternoon Summoner Skirmish - July Carugate 9 1626 0–3 -23
10/07/26 Friday Night Nexus Nights - 1v1 Carugate 6 1485 1–2 -3
13/05/26 MOBA STORE NEXUS - MERCOLEDI' - H20:30 Milano 30 1598 27° 0–3 -33
09/05/26 Saturday Nexus Noon Carugate 4 1435 2–1 +16
02/05/26 Saturday Afternoon Unleashed Pre-Rift Event Carugate 8 1488 1–2 -10
28/03/26 Saturday Nexus Afternoon Carugate 5 1–1 -6
18/03/26 MOBA STORE NEXUS - MERCOLEDI' - H20:30 Milano 27 1559 26° 0–2 -32
04/03/26 MOBA STORE NEXUS - MERCOLEDI' - H20:30 Milano 30 1566 22° 1–3 -10

Form and consistency

On a 6-loss streak.

  • 16 to 99 3 events 11%
  • Under 16 6 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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