Kaalia90
#45,899 in the world · #3,905 in Italy · in the top 94% nationally. 7 official events, 3 matches won and 15 lost.
- 1349±78Rating · margin ±78
- 1526Average field · 14 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Made top 8 2 times in 7 tournaments: 29% of the time.
- Their all-time peak is 1,509 points.
- The toughest field they have faced averaged 1,555 points, across 8 entrants.
- They are 128 points away from the top 2,500: Italy.
How the rating moved
Between 1,349 and 1,503, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/08/26 | RNC_TAPPA 5 - 1v1 Trani | 12 | 1537 | 12° | 0–4 | -49 |
| 25/07/26 | Saturday Afternoon Vendetta Pre-Rift Event Trani | 16 | 1511 | 16° | 0–3 | -38 |
| 30/05/26 | Saturday Afternoon Nexus Nights - 1v1 Trani | 12 | 1539 | 11° | 0–2–1 | -29 |
| 16/05/26 | Saturday Afternoon Nexus Nights - 1v1 Trani | 17 | 1504 | 9° | 1–1–1 | +11 |
| 08/05/26 | sabato Evening Unleashed Pre-Rift Event Trani | 21 | 1498 | 15° | 0–2 | -35 |
| 11/04/26 | Saturday Afternoon Nexus Nights - 1v1 Trani | 8 | 1555 | 6° | 1–2 | -14 |
| 04/04/26 | Saturday Afternoon Nexus Nights - 1v1 Trani | 12 | 1538 | 6° | 1–1–1 | +3 |
Form and consistency
On a 12-loss streak.
- 16 to 99 3 events 13%
- Under 16 4 events 15%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Spooky Bacon IT 1742 0–3
- demonmik IT 1710 0–1
- Southbull IT 1639 0–1
- Lunared IT 1599 0–1
- Han D Reah I IT 1553 0–1
- Kadron IT 1553 0–1
- Wolf D Kishon IT 1549 0–1
- Ogihci IT 1522 0–1
- Sir JoJO IT 1511 1–0
- DjCesp IT 1509 0–5
- CirilladiRivia IT 1387 0–1
- LagunArt IT 1357 2–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →