KarmaSutraa
#40,228 in the world · #14,874 in United States · in the top 86% nationally. 4 official events, 4 matches won and 10 lost.
- 1418±98Rating · margin ±98
- 1509Average field · 31 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,504 points.
- The toughest field they have faced averaged 1,509 points, across 31 entrants.
How the rating moved
Between 1,418 and 1,472, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Honolulu | 31 | 1509 | 26° | 1–4–1 | -41 |
| 08/11/25 | Saturday Morning Nexus Night Honolulu | 29 | — | 22° | 1–2 | -13 |
| 08/11/25 | Friday Night Release Event Kapolei | 14 | — | 6° | 2–2 | +12 |
| 01/11/25 | Saturday Morning Overflow Tournament Honolulu | 22 | — | 20° | 0–2 | -40 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 18%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Sly US 1754 1–0
- KaedeSan US 1694 0–4
- Honulolo US 1606 0–1
- Rixxay US 1598 0–1
- Ruinic5687 US 1520 0–1
- Hyouketsu US 1503 0–1
- TKUDemarcus US 1453 0–1
- KaedeSan US 1444 0–1
- Vicious808 US 1443 1–0
- Lemon Purveyor US 1442 0–1
- Subi US 1385 1–0
- moogi US 1277 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →