Twocan
#25,590 in the world · #9,384 in United States · in the top 54% nationally. 14 official events, 14 matches won and 22 lost.
- 1506±61Rating · margin ±61
- 1541Average field · 58 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 4 times in 14 tournaments: 29% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,536 points.
- The toughest field they have faced averaged 1,567 points, across 18 entrants.
- They are 71 points away from the top 5,000: United States.
How the rating moved
Between 1,440 and 1,516, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/04/26 | Shuffle and Cut Nexus Nights - 1v1 BO3 Brea | 32 | 1553 | 5° | 2–1 | +18 |
| 26/03/26 | Shuffle and Cut Nexus Nights - Multiplayer F4A Brea | 24 | 1520 | 18° | 0–0–1 | +5 |
| 01/03/26 | Full Box Sealed - RQ Las Vegas 1pm Sunday Las Vegas | 106 | 1562 | 32° | 2–2–1 | +13 |
| 01/03/26 | Full Box Sealed - RQ Las Vegas 4pm Saturday Las Vegas | 123 | 1542 | 57° | 1–2–2 | -9 |
| 28/02/26 | Draft Challenge - RQ Las Vegas 10am Saturday Las Vegas | 58 | 1552 | 8° | 1–1–2 | +13 |
| 28/02/26 | Sealed Deck Challenge - RQ Las Vegas 4pm Friday Las Vegas | 216 | 1544 | 108° | 1–1–1 | +16 |
| 26/02/26 | Shuffle and Cut Nexus Nights - Multiplayer Brea | 21 | 1527 | 18° | 0–1 | -9 |
| 08/02/26 | Spiritforged Pre-Rift Event Garden Grove | 33 | 1509 | 17° | 0–2 | -26 |
| 23/12/25 | Monday Evening Nexus Nights - 2v2 Garden Grove | 14 | 1543 | 11° | 1–3 | -31 |
| 19/12/25 | CBG Riftbound Nexus Night (Week 6) Tustin | 18 | 1567 | 8° | 2–2 | +34 |
| 04/12/25 | Shuffle and Cut Nexus Nights - 1v1 Brea | 33 | 1512 | 21° | 1–2 | -21 |
| 17/11/25 | Sunday Evening Nexus Nights - 1v1 Garden Grove | 19 | 1561 | 7° | 2–1–2 | +53 |
| 13/11/25 | Shuffle and Cut Weekly Nexus Night Brea | 19 | — | 11° | 1–1–1 | +10 |
| 06/11/25 | Nexus Night Kick-Off Event Brea | 33 | — | 32° | 0–3 | -60 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 3 events 31%
- 16 to 99 10 events 31%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Patrui US 1748 0–1
- DanaFischer US 1736 0–1
- Skuffey US 1731 0–1
- Husky Pork US 1682 0–1
- delay no more US 1654 0–1
- 6HawtLodes US 1651 0–1
- stupnick US 1646 0–1
- Watching YouTube US 1645 0–1
- twohats US 1643 0–3
- zmattk US 1629 0–1
- Demon King Crow US 1627 0–1
- Machxile US 1602 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →