kdockm
#45,763 in the world · #16,856 in United States · in the top 97% nationally. 4 official events, 1 matches won and 10 lost.
- 1352±108Rating · margin ±108
- 1497Average field · 21 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,550 points, across 34 entrants.
How the rating moved
Between 1,352 and 1,477, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/02/26 | Evolution Collection: Spiritforged Pre-Rift Event Highland | 14 | 1478 | 9° | 0–1 | -16 |
| 08/02/26 | Saturday Evening Spiritforged Pre-Rift Event Rancho Cucamonga | 34 | 1550 | 25° | 1–5–1 | -46 |
| 04/01/26 | Saturday Afternoon Nexus Nights Bo3 - 1v1 Rancho Cucamonga | 14 | 1464 | 12° | 0–3 | -63 |
| 28/12/25 | New eventSaturday Afternoon Nexus Nights - 1v1 Rancho Cucamonga | 13 | — | 13° | 0–1 | -23 |
Form and consistency
On a 4-loss streak.
- 16 to 99 1 events 14%
- Under 16 3 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TSS KnightinGale US 1782 0–1
- tpgphantom US 1533 0–1
- Gilgamesh TxK US 1529 0–1
- chimbombas US 1513 0–3
- gorillabytes US 1491 0–1
- Sietch US 1474 0–1
- IDSlider US 1473 0–1
- HylianHero9571 US 1466 1–0
- YellowTyln US 1454 0–1
- foosgonewild US 1395 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →