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Kelferaz

#40,465 in the world · #537 in Singapore · in the top 89% nationally. 6 official events, 4 matches won and 11 lost.

  • 1416±90Rating · margin ±90
  • 1520Average field · 31 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,574 points, across 66 entrants.
  • They are 32 points away from the top 500: Singapore.

How the rating moved

Between 1,376 and 1,462, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
30/08/26 🧙 Unsleeved Evening Nexus Nights - 1v1 (BO1) Swiss 3 17A Jalan Klapa #02-01 15 1542 2–1 +35
21/08/26 Happyland Nexus Nights Friday Weekly Coleman St 22 1507 17° 1–2 +5
18/08/26 Cards & Chatter Tuesday Nexus Nights - 1v1 6001 Beach Road 20 1455 16° 0–1 -19
05/08/26 Nexus Night 5/8 at Hideout Singapore 66 1574 63° 0–3 -54
03/08/26 Monday Evening Nexus Nights - 1v1 BLK 10 north bridge rd #02-5117 16 10° 1–2 -13
01/08/26 CCC BO3 Nexus Nights - 1v1 Selegie Rd 13 0–2 -38

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 20%
  • Under 16 2 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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