← United States

KerrnalMustard

#14,803 in the world · #5,435 in United States · in the top 32% nationally. 7 official events, 14 matches won and 10 lost.

  • 1568±65Rating · margin ±65
  • 1533Average field · 219 entr.
  • vs top 5%

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their peak is 1,598 points, reached in April 2026: today they sit 30 points below it.
  • The toughest field they have faced averaged 1,564 points, across 392 entrants.
  • They are 9 points away from the top 5,000: United States.

How the rating moved

Between 1,491 and 1,598, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Monday Evenings Nexus nights - 1v1 Flowery Branch 23 1523 12° 1–1–1 -5
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Flowery Branch 20 1529 12° 2–2–1 -25
25/04/26 Super Saturday Standard Challenge - RQ Atlanta Saturday 11am Atlanta 392 1564 66° 4–1–2 +57
24/04/26 Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta 1,018 1550 83° 3–1 +50
28/03/26 Meeple Madness Summoner Skirmish March Flowery Branch 15 1513 12° 1–3 -37
23/03/26 Monday Evening Nexus Nights - 1v1 Flowery Branch 32 1524 2–1 +26
16/03/26 Monday Evening Nexus Nights - 1v1 Flowery Branch 30 1525 15° 1–1–1 +2

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 2 events 64%
  • 16 to 99 4 events 43%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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