Killdisk
#43,809 in the world · #16,195 in United States · in the top 93% nationally. 7 official events, 5 matches won and 12 lost.
- 1383±86Rating · margin ±86
- 1512Average field · 26 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 7 tournaments: 29% of the time.
- Their all-time peak is 1,501 points.
- The toughest field they have faced averaged 1,538 points, across 16 entrants.
- They are 194 points away from the top 5,000: United States.
How the rating moved
Between 1,383 and 1,488, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/03/26 | Friday Nexus Nights Lawndale | 21 | 1518 | 21° | 0–3 | -55 |
| 21/02/26 | Friday Evening Nexus Nights - 1v1 Lawndale | 15 | 1502 | 14° | 0–2 | -50 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Lawndale | 56 | 1501 | 2° | 2–0–2 | +45 |
| 20/12/25 | Friday Evening Nexus Nights - 1v1 Lawndale | 16 | 1538 | 8° | 1–1–1 | +8 |
| 13/12/25 | Friday Evening Nexus Nights - 1v1 Lawndale | 28 | 1499 | 23° | 1–2 | -8 |
| 15/11/25 | Friday Evening Nexus Nights - 1v1 Lawndale | 20 | 1531 | 19° | 0–2 | -38 |
| 08/11/25 | Friday Evening Nexus Night Lawndale | 25 | 1497 | 20° | 1–2 | -19 |
Form and consistency
On a 6-loss streak.
- 16 to 99 6 events 28%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Tanmana US 1645 0–1
- Mihoy US 1591 0–1
- shiroiusagi US 1568 0–1
- RIPjoshrat US 1555 0–1
- ˉˉˉ US 1554 0–1
- Alex US 1537 0–1
- Riot Sol US 1534 0–1
- 0 Vector US 1517 1–0
- IronDusk US 1499 0–1
- Riot MadenHeaven US 1477 1–0
- IronDusk US 1463 0–1
- Scoope US 1454 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →