← United States

Kimchi3

#908 in the world · #301 in United States · in the top 2% nationally. 28 official events, 99 matches won and 33 lost.

  • 1753±30Rating · margin ±30
  • 1557Average field · 182 entr.
  • 28%vs top 5% (8–21)

What they have done so far

  • Has won 8 tournaments. The biggest one had 32 players entered.
  • Made top 8 21 times in 28 tournaments: 75% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,797 points.
  • The toughest field they have faced averaged 1,619 points, across 32 entrants.
  • They are 10 points away from the top 250: United States.

How the rating moved

Between 1,575 and 1,789, across 28 events with history.

Last 28 events

Date Event Entrants Field Pos. Record Rating
30/08/26 The Dugout Sunday Morning GURANTEED ORIGINS Case Tourney Vendetta Skirmisher!!! Indianapolis 32 1619 5–2 +5
22/08/26 Riftbound Showdown Series Milwaukee 710 1573 55° 7–3–1 -1
19/08/26 Paradigm Games Nexus Night - 1v1 Indianapolis 22 1582 3–0 +20
19/08/26 Tuesday Evening Vendetta Summoner Skirmish I Summit 12 1519 3–2 -25
17/08/26 Vendetta Summoner Skirmish I Whiteland 14 1596 2–2 -18
16/08/26 Nexus Nights 32 Brownsburg 16 1589 3–0 +16
15/08/26 The Dugout Saturday Afternoon Nexus Win a Box. Indianapolis 18 1604 3–1 +24
12/08/26 Paradigm Games Nexus Night - 1v1 Indianapolis 22 1560 2–1 -1
11/08/26 Tuesday Evening Nexus Nights - 1v1 Avon 12 1532 2–1 -9
08/08/26 The Dugout Saturday Afternoon Nexus Win a Box. Indianapolis 24 1595 3–2 -13
05/08/26 Paradigm Games Nexus Night - 1v1 Indianapolis 35 1572 10° 2–0 +16
04/08/26 Tuesday Evening Nexus Nights - 1v1 Avon 15 1542 3–0 +19
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 389° 4–3 +3
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 919° 2–3 -34
15/03/26 The Dugout Sunday Afternoon Summoner Skirmish - March Indianapolis 20 1603 3–3 -23
08/03/26 March Summoner Skirmish at Good Games Indianapolis Indianapolis 20 1530 6–0–2 +25
27/02/26 Friday Night Nexus Nights - 1v1 Indianapolis 16 1524 2–1 -7
21/02/26 SCG CON Milwaukee - $10K Constructed Riftbound Milwaukee 155 1568 35° 5–3 -24
20/02/26 SCG CON Milwaukee - $5K Constructed Riftbound Milwaukee 132 1586 17° 5–2–1 +9
07/02/26 The Dugout Saturday Afternoon Spiritforged Pre-Rift Event Indianapolis 28 1552 2–1–1 -10
06/02/26 Valkyrie's Vault Spiritforged Pre-Rift Event Brownsburg 30 1542 3–1 -8
17/01/26 Saturday Afternoon Summoner Skirmish - January Indianapolis 14 1536 5–0–1 +24
14/01/26 Paradigm Games Weekly Nexus Nights - 1v1 Indianapolis 16 1560 3–0 +17
11/01/26 January Summoner Skirmish at Good Games Indianapolis Indianapolis 32 1502 8–0 +81
09/01/26 Friday Evening Nexus Nights - 1v1 Indianapolis 17 1497 3–0 +33
04/01/26 Sunday Afternoon Summoner Skirmish - January Brownsburg 16 1532 4–1 +59
27/12/25 Valkyrie's Vault Nexus Night Brownsburg 15 1440 2–1–1 0
27/12/25 Friday Evening Nexus Night Kokomo 13 4–0 +75

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 5 events 59%
  • 16 to 99 16 events 77%
  • Under 16 7 events 72%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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