Kindapolo
#14,381 in the world · #1,151 in Italy · in the top 28% nationally. 7 official events, 11 matches won and 6 lost.
- 1571±85Rating · margin ±85
- —Field
- 0%vs top 5% (0–2)
What they have done so far
- Has won 3 tournaments.
- Made top 8 7 times in 7 tournaments: 100% of the time.
- They are 15 points away from the top 1,000: Italy.
How the rating moved
Between 1,432 and 1,571, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/05/26 | Saturday Afternoon Unleashed Pre-Rift Event Arezzo | 4 | — | 1° | 3–0 | +38 |
| 25/04/26 | Saturday Afternoon Nexus Nights - Multiplayer Arezzo | 4 | — | 2° | 2–1 | +14 |
| 04/04/26 | sabato Afternoon Summoner Skirmish - April Arezzo | 5 | — | 4° | 1–1 | -10 |
| 28/03/26 | Saturday Evening Nexus Nights - 1v1 Arezzo | 3 | — | 1° | 2–0 | +35 |
| 07/02/26 | sabato Afternoon Spiritforged Pre-Rift Event Arezzo | 6 | — | 4° | 0–2–1 | -31 |
| 07/02/26 | sabato Afternoon Spiritforged Pre-Rift Event Arezzo | 5 | — | 1° | 3–0 | +62 |
| 06/02/26 | venerdì Afternoon Spiritforged Pre-Rift Event Arezzo | 6 | — | 4° | 0–2–1 | -37 |
Form and consistency
On a 4-win streak.
- Under 16 7 events 58%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Ðario IT 1700 0–2
- blacklance98 IT 1691 0–1
- killnap IT 1586 0–1
- ibizza IT 1584 1–0
- Bobo96 IT 1474 1–1
- Normal Robina IT 1453 1–0
- Nuvoletta IT 1445 0–1
- BYTM Yasuo IT 1431 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →