Kingfisher
#40,095 in the world · #3,302 in Italy · in the top 79% nationally. 25 official events, 26 matches won and 43 lost.
- 1419±41Rating · margin ±41
- 1527Average field · 141 entr.
- 15%vs top 5% (2–11)
What they have done so far
- Has won 1 tournament.
- Made top 8 13 times in 25 tournaments: 52% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,522 points.
- The toughest field they have faced averaged 1,625 points, across 2,387 entrants.
- They are 58 points away from the top 2,500: Italy.
How the rating moved
Between 1,411 and 1,509, across 25 events with history.
Last 25 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound Regional Qualifier - Barcelona Sants-Montjuïc | 2,387 | 1625 | 2122° | 0–1 | -8 |
| 08/08/26 | Rune League al Mana Flask - RNC Tappa 5 Brescia | 15 | 1557 | 12° | 0–2–1 | -13 |
| 29/07/26 | Wednesday Night Vendetta Pre-Rift Event Milan | 19 | 1563 | 9° | 2–2 | +14 |
| 24/07/26 | Friday Night Vendetta Pre-Rift Event Milan | 5 | 1422 | 3° | 1–1 | +1 |
| 22/07/26 | 22.7.2026 Monkey Nexus Night League Milan | 9 | 1510 | 8° | 1–2 | -6 |
| 15/07/26 | 15.7.2026 Monkey Nexus Night League Milan | 7 | 1512 | 5° | 0–2 | -15 |
| 04/07/26 | Saturday Morning Summoner Skirmish - July Villanuova sul clisi | 13 | 1488 | 10° | 0–2–1 | -17 |
| 01/07/26 | 1.7.2026 Monkey Nexus Night League Milan | 8 | 1456 | 3° | 2–1 | +13 |
| 13/06/26 | Rune League al Mana Flask - RNC Tappa 1 Brescia | 22 | 1553 | 22° | 0–3 | -16 |
| 10/06/26 | 10.6.2026 Monkey Nexus Night League Milan | 11 | 1499 | 5° | 1–1 | +2 |
| 06/06/26 | MOBA Store Summoner Skirmish - June Milano | 14 | 1545 | 11° | 1–3 | -25 |
| 08/05/26 | Super Release Riftbound Sealed Milan | 20 | 1521 | 16° | 1–2 | -17 |
| 02/05/26 | Pre-Rift unleashed Castiglione delle Stiviere | 6 | — | 2° | 2–1 | +13 |
| 25/04/26 | Summoner Skirmish Milan | 11 | 1595 | 11° | 0–2 | -16 |
| 31/03/26 | Local Rifbound 31/03/26 Castiglione delle Stiviere | 5 | — | 1° | 3–0 | +36 |
| 18/03/26 | 18.3.2026 Monkey Nexus Night Milan | 13 | 1518 | 4° | 2–0–2 | +42 |
| 14/03/26 | Summoner Skirmish - March Villanuova sul clisi | 9 | 1467 | 4° | 3–2 | +20 |
| 11/03/26 | Nexus Night Milan | 10 | 1513 | 7° | 1–2 | -10 |
| 07/03/26 | sabato Afternoon Summoner Skirmish - March Desenzano del Garda | 12 | 1525 | 9° | 1–3 | -16 |
| 28/02/26 | Riftbound at Outplayed - Noxus Arena Milano | 7 | 1570 | 7° | 0–2 | -37 |
| 25/02/26 | Nexus Night Milan | 11 | 1492 | 5° | 2–1–1 | +23 |
| 20/02/26 | Super Nexus Night Bologna E Las Vegas | 240 | 1564 | 172° | 1–3 | -3 |
| 20/02/26 | Sealed Deck Challenge - RQ Bologna 4pm Friday Bologna | 252 | 1531 | 221° | 0–2–1 | -38 |
| 08/01/26 | giovedì Night Nexus Nights - Multiplayer Montichiari | 7 | — | 7° | 0–1–2 | -14 |
| 06/12/25 | Summoner Skirmish - December Hunter Games Montichiari | 16 | 1564 | 10° | 2–2 | +6 |
Form and consistency
On a 5-loss streak.
- Events with 100+ entrants 3 events 13%
- 16 to 99 4 events 36%
- Under 16 18 events 36%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- HXN Gonkra FR 1942 0–1
- TSS mastershien IT 1827 0–1
- Mewtwo IT 1827 0–1
- Jhino Insegno IT 1812 0–1
- PoW WhiteWolf PL 1787 1–0
- Doc IT 1776 1–1
- YahikoPain93 IT 1758 0–1
- Cosiest IT 1734 0–4
- Marco IT 1713 0–1
- BelliTheGod IT 1685 0–1
- papagaj RS 1678 0–1
- HUH Kangascam IT 1665 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →