kiyoshi1
#15,129 in the world · #5,548 in United States · in the top 32% nationally. 4 official events, 8 matches won and 6 lost.
- 1566±87Rating · margin ±87
- 1566Average field · 20 entr.
- 0%vs top 5% (0–5)
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,597 points, across 18 entrants.
How the rating moved
Between 1,525 and 1,566, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | Layton Gaming Nexus Nights 1v1 Altamonte Springs | 23 | 1562 | 15° | 1–1 | +17 |
| 21/08/26 | Friday Nexus Night @ Versus Games Oviedo | 23 | 1541 | 7° | 3–1–1 | +22 |
| 19/08/26 | RIFTBOUND Vendetta August Summoner Skirmish I Orlando | 14 | 1564 | 7° | 2–2 | +2 |
| 18/08/26 | Tuesday Evening Vendetta Summoner Skirmish I Winter Park | 18 | 1597 | 6° | 2–2–1 | +25 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 50%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MERC gyatarina US 1893 0–1
- MERC Koopastar US 1856 0–1
- SnapKeepTCG US 1726 0–3
- CFCTrueBlue US 1638 0–1
- earl US 1600 1–0
- default US 1596 1–0
- MyNameIsDiesel US 1515 0–1
- davinci166 US 1504 1–0
- Classic Manny US 1490 1–0
- Cheesemang US 1464 1–0
- ActionManNI US 1461 0–1
- NPC Danny NA US 1454 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →