kkaafrank
#9,006 in the world · #3,260 in United States · in the top 19% nationally. 4 official events, 11 matches won and 5 lost.
- 1612±82Rating · margin ±82
- 1527Average field · 34 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,635 points.
- The toughest field they have faced averaged 1,553 points, across 23 entrants.
How the rating moved
Between 1,507 and 1,612, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Plano | 23 | 1553 | 8° | 3–2–1 | +27 |
| 19/08/26 | Tuesday Evening Nexus Nights - 1v1 Plano | 32 | 1516 | 8° | 3–1 | +41 |
| 12/08/26 | Tuesday Evening Nexus Nights - 1v1 Plano | 41 | 1522 | 5° | 3–1 | +37 |
| 04/08/26 | Tuesday Evening Nexus Night - 1v1 Plano | 41 | 1517 | 14° | 2–1–1 | +7 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 61%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Tricky US 1756 1–0
- LordxCharizard US 1722 0–1
- Scintilla US 1664 1–0
- aimless US 1642 0–1
- In Defense Mode US 1630 0–1
- Parasol US 1597 1–0
- nogiwing US 1556 1–0
- TechTime US 1550 0–1
- Weezmurd US 1537 1–0
- soondubu US 1521 0–1
- Unrevel US 1511 1–0
- Iain Shepherd US 1506 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →