Koalaaaaaaaaaaaa
#36,677 in the world · #2,063 in Australia · in the top 76% nationally. 6 official events, 4 matches won and 9 lost.
- 1443±87Rating · margin ±87
- 1522Average field · 13 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,545 points, across 13 entrants.
- They are 103 points away from the top 1,000: Australia.
How the rating moved
Between 1,428 and 1,481, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/09/26 | Wednesday Evening Nexus Nights - 1v1 Tuggerah | 5 | 1532 | 5° | 1–1 | +12 |
| 03/08/26 | Monday Evening Nexus Nights - 1v1 Tuggerah | 13 | 1527 | 13° | 0–2–1 | -37 |
| 01/04/26 | Wednesday Evening Nexus Nights - 1v1 Tuggerah | 13 | 1512 | 9° | 1–1 | +4 |
| 18/03/26 | Wednesday Night Nexus @NJC Tuggerah | 13 | 1545 | 3° | 2–1 | +36 |
| 28/02/26 | Sunday Nexus Night Tuggerah | 13 | 1508 | 12° | 0–3 | -53 |
| 16/02/26 | Monday Night Nexus Night - 1v1 Tuggerah | 18 | 1509 | 13° | 0–1–2 | -19 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 0%
- Under 16 5 events 31%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Chris Benoit AU 1672 0–2
- shadowya AU 1646 1–1
- Motionless AU 1619 1–0
- Battle Cattle AU 1617 1–0
- BotLaneBad AU 1552 0–1
- XxJohnxDeathxX AU 1528 0–1
- IRONWARRIOR6662 AU 1489 0–2
- Caedrels A Fraud AU 1476 0–1
- matgold99 AU 1462 0–1
- KingCerberus86 AU 1415 0–1
- Nolube AU 1408 1–1
- Freymz AU 1397 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →