← Spain

Kobato Kawaii

#47,115 in the world · #2,870 in Spain · in the top 100% nationally. 8 official events, 4 matches won and 24 lost.

  • 1306±72Rating · margin ±72
  • 1528Average field · 17 entr.
  • vs top 5%

What they have done so far

  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,575 points, across 14 entrants.
  • They are 106 points away from the top 2,500: Spain.

How the rating moved

Between 1,306 and 1,431, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
04/04/26 Skirmmish late Marzo Ibaiondo 31 1523 28° 1–4 -18
03/04/26 Friday Evening Nexus Nights - 1v1 01012 Vitoria-Gasteiz 12 1512 12° 0–3 -23
07/03/26 sábado Morning Summoner Skirmish - March 01012 Vitoria-Gasteiz 17 1536 16° 1–3 -15
04/03/26 Torneo semanal nexus 01012 Vitoria-Gasteiz 13 1497 11° 1–2 -3
20/02/26 Torneo Semanal 01012 Vitoria-Gasteiz 14 1511 14° 0–3 -38
07/02/26 sábado Morning Spiritforged Pre-Rift Event 01012 Vitoria-Gasteiz 18 1518 16° 0–2–2 -11
02/01/26 Nexus Night 01012 Vitoria-Gasteiz 16 1549 12° 1–3 -17
21/12/25 RUNETERRA EMERGE - Skirmish - Monarka Store 01012 Vitoria-Gasteiz 14 1575 14° 0–4 -69

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 18%
  • Under 16 4 events 8%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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