Kobii
#11,044 in the world · #4,026 in United States · in the top 24% nationally. 14 official events, 28 matches won and 18 lost.
- 1595±54Rating · margin ±54
- 1548Average field · 489 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Made top 8 8 times in 14 tournaments: 57% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,649 points.
- The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
- They are 36 points away from the top 2,500: United States.
How the rating moved
Between 1,500 and 1,622, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/06/26 | Regional Rebound - RQ Hartford Sunday 11am Hartford | 692 | 1577 | 174° | 4–2 | +26 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1064° | 2–3 | -21 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 192° | 3–1 | +24 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 1221° | 1–3 | -32 |
| 03/04/26 | The Forge: Nexus Night Pack-Per-Win Showdown Charlottesville | 16 | 1522 | 6° | 2–1 | 0 |
| 28/03/26 | The End Games Summoner Skirmish Charlottesville | 13 | 1528 | 9° | 1–2 | -24 |
| 27/03/26 | The Forge: Nexus Night Pack-Per-Win Showdown Charlottesville | 13 | 1517 | 2° | 2–0 | +16 |
| 07/03/26 | SCG CON Richmond - $10K Constructed Richmond | 123 | 1578 | 54° | 3–3 | -7 |
| 25/02/26 | SPIRITFORGED BOOSTER BOX TOURNAMENT - NEXUS 1V1 Charlottesville | 17 | 1542 | 3° | 2–0–1 | +28 |
| 06/02/26 | Friday Evening Spiritforged Prerelease Charlottesville | 28 | 1520 | 4° | 2–0–1 | +27 |
| 29/01/26 | Wednesday Night Nexus Nights - 1v1 Charlottesville | 17 | 1515 | 4° | 2–1–1 | +11 |
| 06/12/25 | December Skirmish at Lifelink Games! Charlottesville | 16 | — | 2° | 4–2 | +47 |
| 01/12/25 | Monday Riftbound Open Play Charlottesville | 15 | — | 2° | 0–0–1 | 0 |
| 24/11/25 | Monday Afternoon Riftbound Open Play Charlottesville | 17 | — | 5° | 0–0–1 | 0 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 5 events 52%
- 16 to 99 6 events 60%
- Under 16 3 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- PocoTheTurtle US 1738 1–0
- Willowed US 1728 0–1
- Drisoth US 1718 0–1
- Squirtify US 1710 0–1
- Waraight US 1685 1–0
- VietKing US 1679 1–0
- Walrus CA 1661 0–1
- thatguydaniel143 US 1661 0–1
- Thadenator US 1636 2–0
- Skill Issue US 1635 0–2
- Stress Life US 1632 1–0
- MelissingOut US 1630 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →