koga206
#28,632 in the world · #10,574 in United States · in the top 61% nationally. 4 official events, 6 matches won and 7 lost.
- 1490±88Rating · margin ±88
- 1539Average field · 16 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,540 points.
- The toughest field they have faced averaged 1,569 points, across 15 entrants.
How the rating moved
Between 1,490 and 1,519, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 11/08/26 | Monday Evening Nexus Nights - 1v1 Marysville | 12 | — | 7° | 2–2 | -4 |
| 03/08/26 | Monday Afternoon Nexus Nights - 1v1 Marysville | 12 | — | 9° | 1–2–1 | -25 |
| 10/03/26 | Tuesday's Evening Summoner Skirmish - March Marysville | 15 | 1569 | 9° | 1–1–1 | +16 |
| 06/02/26 | Spiritforged Pre-Rift Event Marysville | 16 | 1509 | 7° | 2–2–1 | +3 |
Form and consistency
On a 1-win streak.
- 16 to 99 1 events 40%
- Under 16 3 events 36%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- 76KERED US 1722 1–0
- CTCG Villionaire US 1670 0–1
- Blimps US 1575 0–1
- Ugin97 US 1570 0–1
- onenutlol US 1557 0–1
- CelestiaLord US 1540 0–1
- Wrathicus US 1515 0–1
- cozyblanket US 1483 1–0
- SKHalogod US 1460 0–1
- IronChefLi US 1456 1–1
- WilsonSlow US 1447 0–1
- Utastoes US 1436 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →