← Chile

Kohei Horikoshi

#11,168 in the world · #93 in Chile · in the top 27% nationally. 5 official events, 13 matches won and 8 lost.

  • 1594±87Rating · margin ±87
  • 1539Average field · 21 entr.
  • 75%vs top 5% (3–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 20 players entered.
  • Made top 8 2 times in 5 tournaments: 40% of the time.
  • Their all-time peak is 1,607 points.
  • The toughest field they have faced averaged 1,568 points, across 15 entrants.
  • They are 33 points away from the top 50: Chile.

How the rating moved

Between 1,461 and 1,594, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
04/12/25 Spells Summoner Skirmish - December 2500000 Viña del Mar 25 1516 10° 3–2 +8
29/11/25 Summoner Skirmish - December Tier Cero 6500000 Villa Alemana 31 1526 12° 3–2 -6
28/11/25 Nexus Night Tier Cero 6500000 Villa Alemana 15 1553 2–1 +20
27/11/25 Weekly n3 2500000 Viña del Mar 20 1531 4–0–1 +111
24/11/25 lunes Evening Nexus Nights - 1v1 2571439 Viña del Mar 15 1568 12° 1–3 -39

Form and consistency

On a 1-win streak.

  • 16 to 99 3 events 67%
  • Under 16 2 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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