Koravitc
#25,817 in the world · #124 in Thailand · in the top 70% nationally. 5 official events, 12 matches won and 12 lost.
- 1505±71Rating · margin ±71
- 1523Average field · 69 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their all-time peak is 1,565 points.
- The toughest field they have faced averaged 1,550 points, across 217 entrants.
- They are 34 points away from the top 100: Thailand.
How the rating moved
Between 1,500 and 1,545, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | Vendetta Nexus Night 1v1 Khet Phaya Thai | 16 | 1492 | 13° | 1–3 | -32 |
| 24/08/26 | OnPlay Vendetta Summoner Skirmish I Khet Phaya Thai | 27 | 1529 | 5° | 4–2 | +32 |
| 17/08/26 | Vendetta Nexus Night 1v1 Khet Phaya Thai | 14 | 1521 | 10° | 1–3 | -40 |
| 16/08/26 | Riftbound Tree Of Life At Central Westgate Amphoe Bang Yai | 217 | 1550 | 74° | 4–2 | +45 |
| 10/08/26 | Vendetta Nexus Night 1v1 Khet Phaya Thai | 16 | — | 11° | 2–2 | 0 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 1 events 67%
- 16 to 99 3 events 50%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →