Kragono
#36,379 in the world · #13,449 in United States · in the top 78% nationally. 4 official events, 3 matches won and 8 lost.
- 1445±93Rating · margin ±93
- 1531Average field · 21 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,533 points, across 24 entrants.
How the rating moved
Between 1,411 and 1,445, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Coral Sword Saturday Vendetta Summoner Skirmish I Houston | 28 | 1532 | 7° | 2–2 | +21 |
| 22/08/26 | Sat. Nexus Template Richmond | 24 | 1533 | 16° | 0–0–3 | +13 |
| 22/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Richmond | 15 | 1533 | 7° | 1–2 | -16 |
| 04/04/26 | Spiritforged summoner skirmish 2 Pearland | 16 | 1525 | 15° | 0–4 | -73 |
Form and consistency
On a 2-win streak.
- 16 to 99 3 events 18%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KlTTlES US 1757 0–1
- Søulstørm US 1714 0–1
- danyallll US 1561 0–1
- sunshine US 1533 0–1
- CrimsonMOON1984 US 1507 0–1
- Graydon2010 US 1501 0–1
- Cowcium US 1496 0–1
- Nyangnyongie US 1464 0–1
- Jokuck US 1457 0–1
- xCharcoal US 1420 1–0
- Riri US 1389 1–1
- Promech US 1388 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →