Kriksu
#19,336 in the world · #151 in Philippines · in the top 50% nationally. 15 official events, 23 matches won and 19 lost.
- 1540±51Rating · margin ±51
- 1535Average field · 23 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 1 tournament. The biggest one had 14 players entered.
- Made top 8 5 times in 15 tournaments: 33% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,609 points.
- The toughest field they have faced averaged 1,585 points, across 16 entrants.
- They are 46 points away from the top 100: Philippines.
How the rating moved
Between 1,465 and 1,596, across 15 events with history.
Last 15 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Nexus Night At NG Ali Mall Quezon City | 16 | 1476 | 11° | 1–2 | -12 |
| 29/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Mandaluyong City | 16 | 1585 | 10° | 2–2 | +8 |
| 28/08/26 | Whimsy Nexus Nights - 1v1 Mandaluyong City | 31 | 1520 | 26° | 1–2 | -24 |
| 23/08/26 | Nexus Night At NG Ali Mall Quezon City | 16 | 1516 | 12° | 1–2 | -21 |
| 22/08/26 | Whimsy Vendetta Summoner Skirmish I Mandaluyong City | 41 | 1551 | 5° | 2–1–1 | +1 |
| 21/08/26 | Vendetta : Summoner Skirmish 1 Quezon City | 41 | 1577 | 12° | 3–2 | +8 |
| 18/08/26 | Tuesday Evening Nexus Nights - 1v1 Mandaluyong City | 14 | 1544 | 9° | 1–2 | -16 |
| 16/08/26 | Nexus Night At NG Ali Mall Quezon City | 14 | 1523 | 1° | 3–0 | +32 |
| 14/08/26 | Whimsy Nexus Nights - 1v1 Mandaluyong City | 34 | 1528 | 14° | 1–1–1 | -11 |
| 11/08/26 | Tuesday Evening Nexus Night - 1v1 Mandaluyong City | 17 | 1542 | 11° | 1–1–1 | -5 |
| 09/08/26 | Nexus Night At NG Ali Mall Quezon City | 13 | 1523 | 2° | 2–0 | +43 |
| 07/08/26 | Whimsy Nexus Nights - 1v1 Mandaluyong City | 20 | 1536 | 2° | 2–0–1 | +43 |
| 06/08/26 | Weekly Nexus Night @ One Ayala philippines | 29 | — | 7° | 2–1 | +29 |
| 04/08/26 | Tuesday Evening Nexus Nights - 1v1 Mandaluyong City | 12 | — | 10° | 0–1–2 | -15 |
| 01/08/26 | Riftmasters Aug. 1 philippines | 128 | — | 118° | 1–2 | -20 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 33%
- 16 to 99 10 events 47%
- Under 16 4 events 55%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- AKB Eidagon PH 1750 0–1
- von sanchez PH 1667 0–1
- Faex PH 1659 0–2
- Piper Chapman PH 1653 0–1
- T4C Jooly PH 1636 1–0
- AKB Nahato PH 1622 1–0
- T4C JuWaiN PH 1621 1–1
- TogashiMark S PH 1602 1–1
- Grassmon PH 1595 1–0
- Jamesmeister PH 1588 0–1
- GBPPRIME80 PH 1586 0–2
- justPoetree PH 1584 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →