← Croatia

KRISMAS

#3,160 in the world · #19 in Croatia · in the top 7% nationally. 29 official events, 78 matches won and 39 lost.

  • 1685±33Rating · margin ±33
  • 1524Average field · 18 entr.
  • 25%vs top 5% (3–9)

What they have done so far

  • Has won 5 tournaments. The biggest one had 17 players entered.
  • Made top 8 21 times in 29 tournaments: 72% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,703 points.
  • The toughest field they have faced averaged 1,582 points, across 13 entrants.
  • They are 48 points away from the top 10: Croatia.

How the rating moved

Between 1,505 and 1,686, across 29 events with history.

Last 29 events

Date Event Entrants Field Pos. Record Rating
08/08/26 Saturday Afternoon Nexus Nights - 1v1 Croatia 16 1531 3–1 +8
01/08/26 Saturday Afternoon Nexus Nights - 1v1 Croatia 12 1546 3–1 +5
25/07/26 Gameshop Saturday Vendetta Pre-Rift Event Croatia 21 1519 3–2 -14
24/07/26 Friday Evening Vendetta Pre-Rift Event Croatia 16 1525 3–1 +2
18/07/26 Saturday Morning Summoner Skirmish - July Rijeka 13 1582 4–2 +14
10/06/26 Wednesday Evening Nexus Nights @RiPlay Croatia 15 1525 3–0–1 +18
06/06/26 Gameshop Saturday Nexus Nights - 1v1 Croatia 13 1545 4–0 +38
01/06/26 Gameshop Monday Nexus Nights - 1v1 Croatia 12 1539 10° 1–2–1 -34
23/05/26 Gameshop Saturday Nexus Nights - 1v1 Croatia 16 1516 3–0–1 +30
16/05/26 Gameshop Saturday Nexus Nights - 1v1 Croatia 13 1538 3–1 +26
09/05/26 Gameshop Saturday Nexus Nights - 1v1 Croatia 16 1512 3–0–1 +34
08/05/26 Friday Afternoon Nexus Nights - 1v1 Rijeka 13 1529 3–1 +17
02/05/26 Saturday Morning Unleashed Pre-Rift Event Rijeka 20 1520 3–0–2 +36
21/03/26 Gameshop Saturday Nexus Nights - 1v1 Croatia 21 1499 20° 0–4 -63
14/03/26 Saturday Afternoon Summoner Skirmish - March Rijeka 21 1522 3–2–1 +6
07/03/26 Saturday Afternoon Nexus Nights - 1v1 Rijeka 19 1514 18° 1–4 -54
28/02/26 Saturday Afternoon Nexus Nights - 1v1 Rijeka 21 1503 3–1–1 +10
14/02/26 Saturday Afternoon Nexus Nights - 1v1 Rijeka 16 1518 3–1 +7
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Rijeka 39 1501 14° 3–3 -19
24/01/26 Saturday Afternoon Summoner Skirmish - January Croatia 26 1503 19° 2–3 -31
10/01/26 Saturday Afternoon Nexus Nights - 1v1 Rijeka 15 1500 3–0–1 +16
27/12/25 Saturday Afternoon Nexus Nights - 1v1 Rijeka 17 1523 4–1 +27
20/12/25 Saturday Afternoon Nexus Nights - 1v1 Rijeka 19 1536 3–1–1 +8
13/12/25 Saturday Early Morning Summoner Skirmish - December Croatia 26 1523 4–2–1 +20
06/12/25 Saturday Afternoon Nexus Nights - 1v1 Rijeka 17 1551 3–0–2 +66
22/11/25 Saturday Afternoon Nexus Nights - Multiplayer Rijeka 25 1506 10° 0–0–1 -1
15/11/25 Saturday Afternoon Nexus Nights - 1v1 Croatia 18 1519 2–2–1 +1
08/11/25 Saturday Afternoon Nexus Nights - 1v1 Croatia 22 10° 2–2–1 -7
02/11/25 Saturday Release Event Croatia 39 10° 3–2–1 +19

Form and consistency

On a 1-win streak.

  • 16 to 99 21 events 54%
  • Under 16 8 events 71%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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