← Germany

Krone

#2,562 in the world · #169 in Germany · in the top 7% nationally. 26 official events, 71 matches won and 42 lost.

  • 1698±31Rating · margin ±31
  • 1568Average field · 578 entr.
  • 44%vs top 5% (18–23)

What they have done so far

  • Has won 3 tournaments. The biggest one had 31 players entered.
  • Made top 8 11 times in 26 tournaments: 42% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,759 points.
  • The toughest field they have faced averaged 1,625 points, across 2,387 entrants.
  • They are 27 points away from the top 100: Germany.

How the rating moved

Between 1,538 and 1,746, across 26 events with history.

Last 26 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Glitchless Vendetta Summoner Skirmish I Mainz 18 1587 4–1–2 +27
22/08/26 Riftbound Regional Qualifier - Barcelona Sants-Montjuïc 2,387 1625 304° 6–6 +28
21/08/26 Pre-Regional Challenge - RQ Barcelona Friday 1pm Sants-Montjuïc 2,058 1623 622° 3–2 +17
18/08/26 Merlins Spiele Wiesbaden - Riftbound Nexus Night - Constructed Wiesbaden 14 1553 3–0 +28
17/08/26 Glitchless Nexus Night - 1v1 Mainz 24 1555 18° 1–1 -5
15/08/26 Riftbound Showdown Series Germany 15.-16.08.2026 Obere Langgasse 33 626 1588 482° 2–3 -8
13/06/26 Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 1,953 1604 1052° 2–3 -9
12/06/26 Pre-Regional Challenge - RQ Utrecht Friday 1pm Jaarbeursplein 6 1,525 1607 831° 2–3 -16
18/04/26 Riftbound Regional Qualifier: Lille 1 Bd des Cités Unies 1,949 1598 1635° 0–2 -33
17/04/26 Pre-Regional Challenge - RQ Lille Friday 1pm 1 Bd des Cités Unies 1,026 1621 891° 1–2 -28
28/03/26 Samstag Afternoon Summoner Skirmish - March Darmstadt 21 1540 6–0–2 +56
22/03/26 Merlins Spiele Mainz - Riftbound Summoner Skirmish March Mainz 14 1579 12° 1–2 -10
01/03/26 Collector Cup 3 / Nexus Nights - 1v1 Klosterstr. 3 32 1562 26° 0–3 -53
21/02/26 Riftbound Regional Qualifier - Bologna Bologna 1,719 1590 213° 6–6 -41
20/02/26 Pre-Regional Challenge - RQ Bologna Bologna 855 1612 175° 3–2 -1
08/02/26 Merlins Spiele Wiesbaden - Riftbound: Spiritforged Pre-Rift Wiesbaden 16 1543 3–0–1 +22
07/02/26 Glitchless Spiritforged Pre-Rift Mainz 25 1518 20° 0–0–1 -9
07/02/26 Glitchless Spiritforged Pre-Rift Kaiserstraße 72 21 1527 4–1–1 +2
10/01/26 German Cardfest Riftbound Darmstadt 25 1578 3–0–2 +26
13/12/25 Riftbound - Summoner Skirmish - December Frankfurt 31 1547 6–1–1 +55
07/12/25 Summoner Skirmish Klosterstr. 3 30 1528 10° 3–2 -2
06/12/25 Summoner Skirmish - Dezember Idstein 29 1538 4–1–1 +27
24/11/25 Glitchless Nexus Night Kaiserstraße 72 16 1522 3–0–1 +58
21/11/25 League of Legends - Nexus Night Klosterstr. 3 20 1503 2–0–1 +29
17/11/25 Glitchless Nexus Night - Multiplayer Kaiserstraße 72 16 1542 10° 0–0–1 -2
08/11/25 Merlins Spiele Mainz - Riftbound: Origins Release Mainz 14 3–1 +40

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 9 events 46%
  • 16 to 99 14 events 62%
  • Under 16 3 events 70%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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