Kryptid
#32,022 in the world · #11,822 in United States · in the top 68% nationally. 4 official events, 3 matches won and 6 lost.
- 1471±110Rating · margin ±110
- 1514Average field · 17 entr.
- —vs top 5%
What they have done so far
- Has won 1 tournament. The biggest one had 13 players entered.
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their peak is 1,500 points, reached in December 2025: today they sit 29 points below it.
- The toughest field they have faced averaged 1,554 points, across 24 entrants.
How the rating moved
Between 1,420 and 1,500, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/04/26 | Nexus Night 1v1 Mebane | 13 | 1491 | 1° | 2–0 | +51 |
| 12/03/26 | Nexus Night 1v1 Mebane | 13 | 1510 | 12° | 0–2–2 | -18 |
| 07/02/26 | Spiritforged Pre-Rift Event Mebane | 19 | 1499 | 19° | 0–3 | -62 |
| 27/12/25 | Picante Nexus Nights Weekly Tournament Greensboro | 24 | 1554 | 19° | 1–1 | 0 |
Form and consistency
On a 3-win streak.
- 16 to 99 2 events 20%
- Under 16 2 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- JumpKingPlayer US 1621 0–1
- TyEisch US 1615 0–1
- Azzu US 1543 0–1
- MeijinJosh US 1538 1–1
- SurgingStorm US 1507 0–2
- Cassius US 1496 1–0
- Thoughtmage US 1461 0–1
- SurgingStorm US 1442 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →