Kurohitsugii
#11,942 in the world · #881 in Canada · in the top 26% nationally. 23 official events, 42 matches won and 24 lost.
- 1588±40Rating · margin ±40
- 1532Average field · 18 entr.
- 20%vs top 5% (1–4)
What they have done so far
- Has won 3 tournaments. The biggest one had 27 players entered.
- Made top 8 16 times in 23 tournaments: 70% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their peak is 1,635 points, reached in February 2026: today they sit 47 points below it.
- The toughest field they have faced averaged 1,566 points, across 15 entrants.
- They are 48 points away from the top 500: Canada.
How the rating moved
Between 1,517 and 1,635, across 23 events with history.
Last 23 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/08/26 | Monday Evening Nexus Nights - 1v1 (Copy) AB T5E 4C2 | 19 | 1516 | 5° | 2–1 | +6 |
| 22/08/26 | Saturday Night Nexus Night - 1v1 @Warp One T6E 1Z1 | 20 | 1506 | 12° | 1–2 | -23 |
| 15/08/26 | Saturday Night Nexus Night - 1v1 @Warp One T6E 1Z1 | 18 | 1534 | 2° | 3–0 | +31 |
| 04/04/26 | Saturday Night Nexus Nights - 1v1 @ Warp One T6E 1Z1 | 14 | 1515 | 9° | 1–1–1 | -11 |
| 28/03/26 | Saturday Night Nexus Nights - 1v1 @ Warp One T6E 1Z1 | 20 | 1498 | 3° | 2–1 | +7 |
| 21/03/26 | Saturday Night Nexus Nights - 1v1 @ Warp One T6E 1Z1 | 18 | 1526 | 15° | 1–2 | -20 |
| 01/03/26 | Saturday Evening Nexus Nights - 1v1 @ Warp One T6E 1Z1 | 20 | 1538 | 16° | 0–2 | -30 |
| 22/02/26 | Saturday Evening Nexus Nights - 1v1 @ Warp One T6E 1Z1 | 13 | 1533 | 8° | 1–1 | -7 |
| 17/02/26 | Monday Night Riftbound (Constructed) AB T5E 4C2 | 21 | 1529 | 1° | 3–0 | +22 |
| 15/02/26 | Saturday Evening Nexus Nights - 1v1 Warp One T6E 1Z1 | 15 | 1554 | 4° | 2–1 | +8 |
| 09/02/26 | Sunday Evening Spiritforged Pre-Rift Event @ Warp One T6E 1Z1 | 16 | 1497 | 6° | 2–1–1 | -5 |
| 08/02/26 | Saturday Evening Spiritforged Pre-Rift Event @ Warp One T6E 1Z1 | 27 | 1513 | 1° | 3–0–1 | +17 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event @ Warp One T6E 1Z1 | 13 | 1535 | 7° | 1–1–2 | -13 |
| 25/01/26 | Saturday Evening Nexus Nights - 1v1 T6E 1Z1 | 14 | 1551 | 5° | 2–1 | +5 |
| 28/12/25 | Saturday Evening Nexus Nights - 1v1 T6E 1Z1 | 19 | 1523 | 1° | 3–0 | +31 |
| 21/12/25 | Saturday Evening Nexus Nights - 1v1 T6E 1Z1 | 13 | 1521 | 7° | 2–1–1 | +1 |
| 16/12/25 | Riftbound Weekly Constructed AB T5E 4C2 | 15 | 1566 | 7° | 2–1–1 | +10 |
| 11/12/25 | Common Box Games - Nexus Nights - 1v1 Yellowhead Trail | 18 | 1561 | 11° | 1–2 | -6 |
| 24/11/25 | Sunday Evening Nexus Nights - 1v1 @ Warp One T6E 1Z1 | 18 | 1565 | 11° | 2–2 | +2 |
| 17/11/25 | Sunday Evening Nexus Nights - 1v1 T6E 1Z1 | 16 | 1550 | 4° | 2–1–1 | +13 |
| 10/11/25 | Sunday Evening Nexus Night T6E 1Z1 | 21 | 1546 | 9° | 2–2 | -5 |
| 05/11/25 | Tuesday Evening Nexus Night Edmonton | 13 | — | 3° | 3–1 | +38 |
| 01/11/25 | Friday Evening Release Event Edmonton | 20 | — | 8° | 1–0–4 | +17 |
Form and consistency
On a 1-loss streak.
- 16 to 99 15 events 55%
- Under 16 8 events 52%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Undyne CA 1775 0–1
- WageSlave CA 1759 0–1
- SsyKage CA 1748 0–1
- Sora CA 1733 1–1
- Edmond CA 1685 0–1
- Ash Ísland CA 1666 2–0
- JeremeySchofield CA 1663 0–1
- MegA ToxiCity CA 1653 2–0
- Cloaking CA 1651 0–1
- Fuzzydomos CA 1646 0–1
- JGoosher CA 1639 0–2
- DroopyToast CA 1637 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →