KyoSenshi
#36,235 in the world · #2,037 in Australia · in the top 75% nationally. 5 official events, 2 matches won and 6 lost.
- 1446±91Rating · margin ±91
- 1540Average field · 31 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,559 points, across 34 entrants.
- They are 100 points away from the top 1,000: Australia.
How the rating moved
Between 1,446 and 1,480, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/08/26 | Friday Evening Nexus Nights - 1v1 ADELAIDE | 27 | 1531 | 25° | 0–2–1 | -34 |
| 27/03/26 | Friday Evening Nexus Nights - 1v1 ADELAIDE | 34 | 1559 | 17° | 1–1–1 | +13 |
| 06/03/26 | Friday Evening Nexus Nights - 1v1 ADELAIDE | 31 | 1557 | 24° | 0–1–2 | -10 |
| 27/02/26 | Friday Afternoon Nexus Nights - 1v1 ADELAIDE | 36 | 1523 | 19° | 1–1–1 | +2 |
| 20/02/26 | Friday Evening Nexus Nights - 1v1 ADELAIDE | 27 | 1529 | 21° | 0–1–2 | -25 |
Form and consistency
On a 5-loss streak.
- 16 to 99 5 events 13%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- midking AU 1738 0–1
- chazzashazza AU 1625 0–1
- Aaron zhfiu AU 1623 0–1
- DD DEXTERREIGNS AU 1603 0–1
- Thresh Bot AU 1556 0–1
- DemonInSmoke AU 1554 1–0
- Ethereall AU 1544 0–1
- Chapiecat AU 1506 1–0
- Cthru AU 1490 0–2
- Wakenze AU 1454 0–1
- Toucan2002 AU 1444 0–1
- annoyingeyeball AU 1438 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →