KyroJenics
#41,412 in the world · #2,356 in Australia · in the top 86% nationally. 7 official events, 2 matches won and 12 lost.
- 1408±80Rating · margin ±80
- 1566Average field · 17 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 1 times in 7 tournaments: 14% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,584 points, across 17 entrants.
- They are 138 points away from the top 1,000: Australia.
How the rating moved
Between 1,408 and 1,480, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/08/26 | Jolt Games - Monday Nexus Night Mitchell | 16 | 1560 | 13° | 0–1–2 | -6 |
| 22/08/26 | Saturday Morning Vendetta Summoner Skirmish I Mitchell | 16 | 1565 | 16° | 0–3 | -49 |
| 17/08/26 | Jolt Games - Monday Nexus Night Mitchell | 16 | 1567 | 14° | 1–2 | +1 |
| 14/08/26 | Jolt Games - Friday Nexus Night Mitchell | 15 | 1560 | 15° | 0–2 | -18 |
| 10/08/26 | Jolt Games - Nexus Nights - 1v1 Mitchell | 17 | 1584 | 8° | 1–0–2 | +42 |
| 03/08/26 | Jolt Games - Nexus Nights - 1v1 Mitchell | 19 | 1582 | 18° | 0–2–1 | -25 |
| 24/11/25 | Jolt Games Nexus Nights - 1v1 Mitchell | 23 | 1543 | 22° | 0–2 | -37 |
Form and consistency
On a 6-loss streak.
- 16 to 99 6 events 12%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- IBL fabWizard AU 1787 0–1
- The Charmer AU 1721 0–2
- IBL Thegoras AU 1677 0–1
- IBL lambkittle AU 1613 0–2
- Blackbird9 AU 1597 0–1
- Mikael AU 1566 0–2
- GabenShut AU 1556 0–1
- Neb AU 1550 0–1
- Ninkata AU 1534 0–2
- Mysti AU 1471 0–1
- T0mang AU 1455 1–1
- cinnamon AU 1446 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →