LaConnyOP
#6,916 in the world · #45 in Chile · in the top 13% nationally. 21 official events, 53 matches won and 26 lost.
- 1632±53Rating · margin ±53
- 1535Average field · 17 entr.
- 50%vs top 5% (2–2)
What they have done so far
- Has won 3 tournaments. The biggest one had 16 players entered.
- Made top 8 16 times in 21 tournaments: 76% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their peak is 1,671 points, reached in December 2025: today they sit 39 points below it.
- The toughest field they have faced averaged 1,596 points, across 18 entrants.
- They are 40 points away from the top 25: Chile.
How the rating moved
Between 1,575 and 1,671, across 21 events with history.
Last 21 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 06/03/26 | Nexus Night 6/3 en Deck Kingdom 8320333 Santiago | 18 | 1553 | 7° | 2–2 | -10 |
| 27/02/26 | Friday Evening Nexus Nights - 1v1 8320333 Santiago | 15 | 1512 | 4° | 3–1 | +8 |
| 26/02/26 | Jueves Nexus Nights en DeMente - 1v1 7770207 Ñuñoa | 15 | 1518 | 8° | 2–2 | -16 |
| 22/01/26 | Jueves Nexus Nights en DeMente - 1v1 7770207 Ñuñoa | 13 | 1510 | 6° | 2–2 | -20 |
| 15/01/26 | Jueves Nexus Nights en DeMente - 1v1 7770207 Ñuñoa | 9 | 1521 | 1° | 4–0 | +34 |
| 08/01/26 | Jueves Nexus Nights en DeMente - 1v1 7770207 Ñuñoa | 16 | 1514 | 2° | 3–1 | +8 |
| 03/01/26 | Win a Proving Ground en TCG LIFE 7500833 Providencia | 21 | 1537 | 6° | 3–2 | +11 |
| 02/01/26 | Viernes Nexus Nights en DeMente - 1v1 7770207 Ñuñoa | 16 | 1522 | 2° | 3–1 | +8 |
| 26/12/25 | Viernes Nexus Nights en DeMente - 1v1 7770207 Ñuñoa | 13 | 1527 | 3° | 3–1 | +17 |
| 19/12/25 | Viernes de Nexus | The Mulligan 7760026 Ñuñoa | 15 | 1520 | 15° | 0–1 | -18 |
| 18/12/25 | Jueves Nexus Nights en DeMente - 1v1 7770207 Ñuñoa | 16 | 1523 | 8° | 2–2 | -20 |
| 11/12/25 | Jueves Nexus Nights en DeMente - 1v1 7770207 Ñuñoa | 18 | 1596 | 16° | 1–3–1 | -41 |
| 09/12/25 | Martes Nexus Nights - 1v1 Región Metropolitana | 13 | 1556 | 1° | 4–0 | +37 |
| 08/12/25 | lunes Morning Nexus Nights - 1v1 M4E Región Metropolitana | 16 | 1530 | 4° | 3–1 | +14 |
| 07/12/25 | sábado Afternoon Summoner Skirmish - December Región Metropolitana | 25 | 1537 | 17° | 2–3 | -42 |
| 02/12/25 | Martes Morning Nexus Nights - 1v1 Región Metropolitana | 16 | 1560 | 1° | 4–0 | +48 |
| 28/11/25 | viernes Evening Nexus Nights - 1v1 Región Metropolitana | 20 | 1538 | 7° | 2–1 | +6 |
| 28/11/25 | viernes Afternoon Riftbound Open Play Región Metropolitana | 20 | 1539 | 17° | 0–0–1 | -7 |
| 22/11/25 | sábado Evening Nexus Nights - 1v1 Región Metropolitana | 15 | 1536 | 4° | 3–1 | +37 |
| 15/11/25 | sábado Afternoon Nexus Nights - 1v1 7500833 Providencia | 26 | 1559 | 9° | 3–2 | +3 |
| 11/11/25 | Torneo Casual 11 Noviembre Las Condes | 20 | — | 2° | 4–0–1 | +75 |
Form and consistency
On a 2-loss streak.
- 16 to 99 13 events 60%
- Under 16 8 events 72%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →