Lao G
#28,632 in the world · #406 in New Zealand · in the top 55% nationally. 6 official events, 9 matches won and 8 lost.
- 1490±91Rating · margin ±91
- 1512Average field · 16 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Has won 1 tournament. The biggest one had 16 players entered.
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their all-time peak is 1,605 points.
- The toughest field they have faced averaged 1,537 points, across 19 entrants.
- They are 65 points away from the top 250: New Zealand.
How the rating moved
Between 1,490 and 1,585, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/02/26 | Saturday Night Nexus Nights - 1v1 Auckland | 18 | 1508 | 17° | 0–3 | -71 |
| 05/02/26 | Thursday Morning Nexus Nights - 1v1 Auckland | 14 | 1510 | 14° | 0–1 | -24 |
| 12/12/25 | Saturday Morning Summoner Skirmish - December Auckland | 19 | 1537 | 3° | 3–2 | +12 |
| 27/11/25 | Thursday Evening Nexus Nights - Multiplayer Auckland | 13 | 1492 | 4° | 0–0–1 | -5 |
| 15/11/25 | Saturday Afternoon Nexus Nights - 1v1 Auckland | 16 | — | 1° | 4–0 | +79 |
| 08/11/25 | Saturday Afternoon Nexus Auckland | 17 | — | 8° | 2–2 | -1 |
Form and consistency
On a 5-loss streak.
- 16 to 99 4 events 56%
- Under 16 2 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Lai NZ 1704 0–2
- Kyoya NZ 1701 1–1
- RichardT NZ 1546 1–0
- StoryKira NZ 1539 1–0
- owlix NZ 1531 0–1
- Photos of haydon NZ 1524 1–0
- Ruzu NZ 1509 0–1
- VerdantKnifePup NZ 1503 0–1
- Jonosan NZ 1500 1–0
- Kenny NZ 1498 0–1
- Ryouta Kise NZ 1491 1–0
- ggiam NZ 1489 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →