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last thing u c

#33,409 in the world · #2,437 in Canada · in the top 71% nationally. 5 official events, 6 matches won and 11 lost.

  • 1463±89Rating · margin ±89
  • 1540Average field · 14 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 3 times in 5 tournaments: 60% of the time.
  • Their all-time peak is 1,515 points.
  • The toughest field they have faced averaged 1,569 points, across 16 entrants.
  • They are 114 points away from the top 1,000: Canada.

How the rating moved

Between 1,417 and 1,476, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
15/03/26 Sunday Afternoon Summoner Skirmish - March L4G6K9 13 1535 2–2 +18
12/03/26 Invasion Weekly Nexus Night L4C 12 1564 1–2 -9
08/02/26 Saturday Evening Spiritforged Pre-Rift Event L4G6K9 16 1569 2–2 +37
07/02/26 Saturday Early Morning Spiritforged Pre-Rift Event L4G6K9 16 1521 10° 0–3 -59
06/12/25 Friday Evening Nexus Nights - 1v1 L3Y 2M9 14 1511 1–2–1 -24

Form and consistency

On a 2-loss streak.

  • 16 to 99 2 events 29%
  • Under 16 3 events 36%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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