← United Kingdom

lastsense

#40,346 in the world · #1,611 in United Kingdom · in the top 87% nationally. 8 official events, 7 matches won and 16 lost.

  • 1417±76Rating · margin ±76
  • 1539Average field · 39 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their all-time peak is 1,520 points.
  • The toughest field they have faced averaged 1,559 points, across 18 entrants.
  • They are 96 points away from the top 1,000: United Kingdom.

How the rating moved

Between 1,417 and 1,480, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
01/04/26 Wednesday Evening Nexus Nights - 1v1 W12 8PP 29 1541 23° 1–2 -3
25/03/26 Wednesday Evening Nexus Nights - 1v1 W12 8PP 30 1540 28° 0–3 -36
22/03/26 Sunday Afternoon Nexus Nights - 1v1 W12 8PP 18 1559 15° 1–2 -11
13/02/26 Friday Evening Nexus Nights - 1v1 W12 8PP 30 1544 2–1 +41
08/02/26 Spiritforged Pre-Rift Event W12 8PP 127 1519 87° 1–2–1 -4
17/12/25 Wednesday Evening Nexus Night W12 8PP 19 1535 18° 0–2–1 -37
14/11/25 Friday Evening Nexus Night W12 8PP 20 1532 13° 1–2 -13
31/10/25 Friday Evening Riftbound Open Play W12 8PP 16 11° 1–2–1 -20

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 1 events 25%
  • 16 to 99 7 events 27%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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