← United States

LawsonS

#15,451 in the world · #5,661 in United States · in the top 33% nationally. 7 official events, 12 matches won and 11 lost.

  • 1564±79Rating · margin ±79
  • 1516Average field · 18 entr.
  • vs top 5%

What they have done so far

  • Made top 8 4 times in 7 tournaments: 57% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,574 points.
  • The toughest field they have faced averaged 1,541 points, across 13 entrants.
  • They are 13 points away from the top 5,000: United States.

How the rating moved

Between 1,443 and 1,564, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
15/03/26 Sunday Afternoon Summoner Skirmish - March Lubbock 13 1541 3–2 +28
12/03/26 Wednesday Evening Nexus Nights - 1v1 Lubbock 13 1516 2–1 +17
07/03/26 Friday Evening Nexus Nights - 1v1 Lubbock 14 1512 2–1 +22
08/02/26 Sunday Spiritforged Pre-Rift Event Lubbock 13 1496 3–1 +54
08/02/26 Spiritforged Stormcrow Pre-Release Lubbock 30 1504 24° 1–2 -15
07/02/26 Spiritforged Pre-Rift Event Lubbock 24 1524 16° 0–2–1 -27
30/11/25 Sunday Evening Summoner Skirmish - December Lubbock 17 11° 1–2 -15

Form and consistency

On a 1-loss streak.

  • 16 to 99 3 events 22%
  • Under 16 4 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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