LeagueIsBalanced
#30,952 in the world · #2,272 in Canada · in the top 66% nationally. 14 official events, 8 matches won and 9 lost.
- 1477±74Rating · margin ±74
- 1506Average field · 19 entr.
- —vs top 5%
What they have done so far
- Has won 2 tournaments. The biggest one had 15 players entered.
- Made top 8 8 times in 14 tournaments: 57% of the time.
- Their all-time peak is 1,540 points.
- The toughest field they have faced averaged 1,593 points, across 14 entrants.
- They are 100 points away from the top 1,000: Canada.
How the rating moved
Between 1,451 and 1,518, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/04/26 | Cerberus Nexus Nights 1er avril - Multiplayer Victoriaville | 13 | 1502 | 1° | 0–0–1 | +2 |
| 20/03/26 | Gamer's Spot Vendredi Nexus Nights - 1v1 g8z 3w2 | 20 | 1507 | 3° | 2–0–1 | +24 |
| 18/03/26 | Cerberus Nexus Nights 18 mars - Multiplayer Victoriaville | 19 | 1488 | 11° | 0–0–1 | -1 |
| 19/02/26 | Wednesday Evening Nexus Nights - Multiplayer Victoriaville | 19 | 1481 | 7° | 0–0–1 | -1 |
| 12/02/26 | Nexus Nights 11 février au cerberus - Multiplayer Victoriaville | 24 | 1481 | 19° | 0–0–1 | -1 |
| 07/02/26 | Spiritforged Pre-Rift Event 2 G6L2N1 | 15 | 1503 | 10° | 1–2 | -4 |
| 07/02/26 | Spiritforged Pre-Rift Event chez Cerberus Victoriaville | 28 | — | 21° | 1–2–1 | -19 |
| 07/02/26 | Pre-Rift Trois-Rivières G8Y 1W2 | 28 | 1490 | 27° | 0–1 | -23 |
| 05/02/26 | 4 février Nexus Nights - Multiplayer Victoriaville | 16 | — | 4° | 0–0–2 | -2 |
| 29/01/26 | mercredi 28 jan Nexus Nights - Multiplayer Victoriaville | 14 | — | 2° | 1–0–1 | +22 |
| 08/01/26 | mercredi 7 janvier Nexus Nights - Multiplayer Victoriaville | 15 | — | 1° | 1–0–1 | +25 |
| 23/12/25 | mardi Evening Nexus Nights - 1v1 G1P 2X5 | 14 | 1593 | 14° | 0–3 | -62 |
| 04/12/25 | mercredi 3 décembre Nexus Nights - Multiplayer Victoriaville | 16 | — | 2° | 0–0–1 | -1 |
| 07/11/25 | Vendredi - Nexus Night G6L2N1 | 14 | — | 4° | 2–1 | +18 |
Form and consistency
On a 1-loss streak.
- 16 to 99 8 events 21%
- Under 16 6 events 36%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Diaxenos CA 1536 0–1
- DesiredName Dale CA 1534 1–1
- AC3MICROB3 CA 1528 0–2
- Royst CA 1522 0–1
- ShadowAramil666 CA 1510 0–1
- TheJPG CA 1508 0–1
- CQCK CA 1487 0–1
- fenrir129 CA 1485 1–0
- SkyChocolat CA 1479 1–0
- NyxShadowFlame CA 1471 0–1
- Jee D Ferrari CA 1469 1–0
- BlueFNX CA 1462 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →