LeCezar
#8,765 in the world · #16 in Romania · in the top 14% nationally. 21 official events, 45 matches won and 29 lost.
- 1614±39Rating · margin ±39
- 1527Average field · 38 entr.
- 30%vs top 5% (3–7)
What they have done so far
- Has won 2 tournaments. The biggest one had 24 players entered.
- Made top 8 10 times in 21 tournaments: 48% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their all-time peak is 1,624 points.
- The toughest field they have faced averaged 1,583 points, across 16 entrants.
- They are 23 points away from the top 10: Romania.
How the rating moved
Between 1,465 and 1,614, across 21 events with history.
Last 21 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Thursday Afternoon Vendetta Summoner Skirmish I Strada Viorele 26 | 16 | 1583 | 2° | 3–1 | +29 |
| 26/08/26 | Nexus Night @ TCG Arena București | 21 | 1497 | 9° | 2–1 | +2 |
| 19/08/26 | Nexus Night @ TCG Arena București | 22 | 1503 | 2° | 3–0 | +33 |
| 12/08/26 | Nexus Night @ TCG Arena București | 30 | 1561 | 19° | 1–2 | -15 |
| 05/08/26 | Nexus Night @ TCG Arena București | 20 | 1525 | 20° | 0–3 | -46 |
| 01/04/26 | Nexus Night @ TCG Arena București | 19 | 1543 | 5° | 2–1 | +1 |
| 25/03/26 | Nexus Night @ TCG Arena București | 24 | 1534 | 3° | 3–0 | +47 |
| 18/03/26 | Nexus Night @ TCG Arena București | 27 | 1513 | 17° | 1–2 | -25 |
| 15/03/26 | Summoner Skirmish - March @ TCG Arena București | 22 | 1531 | 11° | 2–3 | -18 |
| 11/03/26 | Nexus Night @ TCG Arena București | 26 | 1514 | 9° | 2–1 | -2 |
| 21/02/26 | 2v2 Team Challenge - RQ Bologna 2pm Saturday Bologna | 77 | 1549 | 17° | 3–2 | -2 |
| 20/02/26 | Draft Challenge - RQ Bologna 3pm Friday Bologna | 248 | 1540 | 30° | 2–1–2 | +5 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Strada Lungă 51 | 24 | 1530 | 1° | 4–0–2 | +43 |
| 31/01/26 | Summoner Skirmish - January @ TCG Arena București | 31 | 1524 | 6° | 3–1–1 | +21 |
| 28/01/26 | Nexus Night @ TCG Arena București | 15 | 1506 | 1° | 3–0 | +42 |
| 21/01/26 | Nexus Night @ TCG Arena (January) București | 24 | 1500 | 4° | 2–1 | +17 |
| 14/01/26 | Nexus Night @ TCG Arena (January) București | 17 | 1504 | 8° | 2–1 | +17 |
| 17/12/25 | Nexus Night @ TCG Arena București | 24 | 1525 | 14° | 1–2 | -14 |
| 13/12/25 | Summoner Skirmish - December @ TCG Arena București | 38 | 1525 | 18° | 2–3 | -17 |
| 29/11/25 | Saturday Afternoon Summoner Skirmish - December Strada Lungă 51 | 13 | — | 9° | 1–2–1 | -25 |
| 15/11/25 | Nexus Night @ TCG Arena (November) București | 23 | — | 7° | 3–2 | +21 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 1 events 40%
- 16 to 99 18 events 57%
- Under 16 2 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- budi RO 1820 2–3
- Levi RO 1727 0–2
- LAMIAPATONG IT 1723 0–1
- GhostSeer RO 1706 1–1
- FaithInTokyo RO 1689 1–1
- Crab WrangIer RO 1679 0–1
- buba4ko BG 1660 1–0
- Resselmess RO 1637 0–1
- xDino RO 1634 0–1
- nikeols IT 1609 1–0
- meetza RO 1609 1–0
- Reserk ES 1607 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →