← Italy

LeeMoreTouchHe

#34,201 in the world · #2,759 in Italy · in the top 66% nationally. 12 official events, 15 matches won and 30 lost.

  • 1458±54Rating · margin ±54
  • 1560Average field · 26 entr.
  • 30%vs top 5% (3–7)

What they have done so far

  • Made top 8 5 times in 12 tournaments: 42% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,595 points, across 8 entrants.
  • They are 19 points away from the top 2,500: Italy.

How the rating moved

Between 1,325 and 1,458, across 12 events with history.

Last 12 events

Date Event Entrants Field Pos. Record Rating
26/07/26 Galactus Tuscolana Vendetta Pre-Rift Event Rome 42 1531 2–1 +26
25/07/26 Saturday Afternoon Vendetta Pre-Rift Event Rome 52 1558 12° 4–2 +55
25/07/26 Galactus Tuscolana Vendetta Pre-Rift Event Rome 56 1538 37° 1–2 +2
05/07/26 Galactus Tuscolana Summoner Skirmish - July Rome 12 1568 2–2 +27
21/06/26 Saturday Morning Summoner Skirmish - June Roma 14 1557 2–2 +23
03/05/26 Galactus Tuscolana Unleashed Pre-Rift Event (Copy) Rome 28 1542 28° 0–3 -22
28/03/26 KING LEAGUE Roma 50 1580 25° 3–3 +21
22/03/26 domenica Afternoon Summoner Skirmish - March Roma 16 1552 12° 0–4 -41
15/03/26 Night Summoner Skirmish - March Roma 21 1551 21° 0–4–1 -66
08/03/26 Sunday Evening Nexus Nights - 1v1 Roma 8 1578 1–2 +4
15/02/26 Sunday Afternoon Nexus Nights - 1v1 Roma 8 1595 0–2–1 -23
08/02/26 Sunday Afternoon Nexus Nights - 1v1 Roma 9 1570 0–3 -48

Form and consistency

On a 1-loss streak.

  • 16 to 99 7 events 33%
  • Under 16 5 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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