Legend MKII
#26,956 in the world · #1,100 in United Kingdom · in the top 60% nationally. 6 official events, 7 matches won and 10 lost.
- 1499±71Rating · margin ±71
- 1544Average field · 15 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their all-time peak is 1,538 points.
- The toughest field they have faced averaged 1,596 points, across 12 entrants.
- They are 14 points away from the top 1,000: United Kingdom.
How the rating moved
Between 1,498 and 1,529, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Oxshed Nexus Night OX109QF | 16 | 1494 | 14° | 1–2 | -12 |
| 20/08/26 | Oxshed Nexus Night OX109QF | 12 | 1513 | 6° | 1–2 | -17 |
| 05/04/26 | Sunday Afternoon Summoner Skirmish - April OX2 6AJ | 12 | 1596 | 8° | 2–2 | +30 |
| 08/03/26 | Sunday Afternoon Summoner Skirmish - March OX2 6AJ | 16 | 1581 | 14° | 1–3 | -31 |
| 01/03/26 | Sunday Afternoon Nexus Nights - 1v1 OX2 6AJ | 18 | 1538 | 2° | 0–0–5 | +9 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event OX2 6AJ | 14 | — | 4° | 2–1–2 | +20 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 17%
- Under 16 3 events 42%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Relo GB 1722 0–2
- BlazingMidnight GB 1659 0–2
- iTzSTU4RT GB 1652 1–1
- Hi Im Fenton GB 1637 0–3
- Haze4Dayz GB 1571 0–1
- Smitey on GB 1518 0–1
- buko pandan GB 1517 0–1
- TheValdered GB 1497 0–2
- Kaworu Usman GB 1494 1–1
- Zinnga GB 1479 1–1
- Yarseil GB 1478 1–0
- NoobMaster69 GB 1476 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →