leo998
#8,321 in the world · #708 in Italy · in the top 17% nationally. 20 official events, 36 matches won and 22 lost.
- 1618±46Rating · margin ±46
- 1531Average field · 7 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 6 tournaments. The biggest one had 11 players entered.
- Made top 8 19 times in 20 tournaments: 95% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their peak is 1,645 points, reached in July 2026: today they sit 27 points below it.
- The toughest field they have faced averaged 1,557 points, across 8 entrants.
- They are 30 points away from the top 500: Italy.
How the rating moved
Between 1,491 and 1,645, across 20 events with history.
Last 20 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/08/26 | Friday Evening Nexus Nights - 1v1 Siracusa | 5 | 1581 | 5° | 0–2 | -27 |
| 26/07/26 | Sunday Afternoon Vendetta Pre-Rift Event Siracusa | 8 | 1557 | 1° | 3–0 | +27 |
| 26/07/26 | Vendetta: Pre Rift Event Siracusa | 6 | 1562 | 1° | 2–0–1 | +19 |
| 21/07/26 | Tuesday Evening Nexus Nights - 1v1 Siracusa | 5 | 1519 | 1° | 3–0 | +29 |
| 18/07/26 | Sunday Morning Summoner Skirmish - July Siracusa | 5 | 1519 | 2° | 1–1 | -4 |
| 12/07/26 | Sunday Afternoon Summoner Skirmish - July Siracusa | 7 | 1533 | 4° | 2–1 | +6 |
| 02/07/26 | Thursday Evening Nexus Nights - 1v1 Siracusa | 4 | 1498 | 1° | 2–0–1 | +18 |
| 26/06/26 | Friday Evening Nexus Nights - 1v1 Siracusa | 6 | 1496 | 2° | 2–0–1 | +21 |
| 21/06/26 | Sunday Morning Summoner Skirmish - June Siracusa | 6 | 1499 | 5° | 1–2 | -12 |
| 18/06/26 | Thursday Evening Nexus Nights - 1v1 Siracusa | 5 | 1502 | 5° | 0–2 | -29 |
| 15/05/26 | Friday Night Nexus Nights - 1v1 Siracusa | 6 | 1532 | 6° | 0–3 | -49 |
| 08/05/26 | Nexus Night Siracusa | 9 | 1531 | 2° | 3–1 | +11 |
| 03/05/26 | Sunday Afternoon Unleashed Pre-Rift Event Siracusa | 11 | 1508 | 1° | 4–0 | +40 |
| 02/05/26 | Riftbound - Unleashed PreRelease Siracusa | 12 | 1524 | 2° | 3–0–1 | +36 |
| 04/04/26 | Saturday Afternoon Nexus Nights - 1v1 Siracusa | 6 | 1527 | 2° | 2–1 | +31 |
| 12/03/26 | Thursday Evening Nexus Nights - 1v1 Siracusa | 7 | 1569 | 7° | 0–2 | -31 |
| 27/02/26 | Friday Evening Nexus Nights - 1v1 Catania | 15 | 1540 | 2° | 3–1 | +41 |
| 24/02/26 | Tuesday Evening Nexus Nights - 1v1 Siracusa | 7 | 1566 | 5° | 0–3 | -53 |
| 17/02/26 | Tuesday Evening Nexus Nights - 1v1 Siracusa | 11 | — | 1° | 3–1 | +39 |
| 08/02/26 | domenica Evening Spiritforged Pre-Rift Event Siracusa | 18 | — | 10° | 2–2–1 | +5 |
Form and consistency
On a 2-loss streak.
- 16 to 99 1 events 40%
- Under 16 19 events 59%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Luxord IT 1705 0–1
- ScendoIlCane IT 1638 1–1
- Kylian Mbappè IT 1629 5–5
- Jherenky IT 1617 4–2
- zekmen IT 1603 1–2
- Teobaldo IT 1581 0–1
- Lykos IT 1573 0–3
- 라이온 IT 1571 2–1
- Nameless IT 1567 2–4
- samuleile IT 1498 1–0
- EndlessRacoon07 IT 1488 1–0
- Sappheirosss IT 1483 3–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →