← Italy

Leolinci

#39,060 in the world · #3,192 in Italy · in the top 77% nationally. 7 official events, 6 matches won and 11 lost.

  • 1427±82Rating · margin ±82
  • 1515Average field · 10 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 6 times in 7 tournaments: 86% of the time.
  • Their all-time peak is 1,515 points.
  • The toughest field they have faced averaged 1,548 points, across 10 entrants.
  • They are 50 points away from the top 2,500: Italy.

How the rating moved

Between 1,427 and 1,494, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
25/08/26 AZ CARD & GAMES Nexus Night 1v1 - August 25, 2026 Sesto Fiorentino 4 1508 0–2 -33
12/05/26 AZ CARD & GAMES Nexus Night 1v1 - May 12, 2026 Sesto Fiorentino 11 1543 2–1 +25
28/04/26 AZ CARD & GAMES Nexus Night 1v1 - April 28, 2026 Sesto Fiorentino 7 1480 0–2 -42
02/01/26 AZ Card & Games - Nexus Night 2 Gennaio Sesto Fiorentino 17 1495 11° 1–2 -17
02/12/25 AZ CARD & GAMES Extra Nexus Nights - Martedì 2 Dicembre Sesto Fiorentino 10 1548 1–1 +3
21/11/25 AZ CARD & GAMES Nexus Nights - Venerdì 21 Novembre Sesto Fiorentino 13 1–1–1 +10
01/11/25 AZ Card and Games | Release Event Sesto Fiorentino 13 1–2 -19

Form and consistency

On a 2-loss streak.

  • 16 to 99 1 events 33%
  • Under 16 6 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard