LeoMed01
#46,912 in the world · #4,049 in Italy · in the top 97% nationally. 8 official events, 3 matches won and 19 lost.
- 1316±70Rating · margin ±70
- 1530Average field · 12 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 8 tournaments: 25% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,567 points, across 15 entrants.
- They are 161 points away from the top 2,500: Italy.
How the rating moved
Between 1,314 and 1,481, across 8 events with history.
Last 8 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Nexus Night - Mirmex Store Bergamo | 15 | 1567 | 12° | 0–2 | -9 |
| 21/08/26 | Nexus Night - Mirmex Store Bergamo | 5 | 1524 | 3° | 1–1 | +11 |
| 24/07/26 | Vendetta Pre-Rift Event - Mirmex Store Bergamo | 17 | 1505 | 10° | 1–3 | -18 |
| 19/06/26 | Nexus Night - Mirmex Store Bergamo | 12 | 1528 | 11° | 0–2–1 | -16 |
| 29/05/26 | Nexus Night - Mirmex Store Bergamo | 14 | 1539 | 14° | 0–4 | -58 |
| 15/05/26 | Nexus Night - Mirmex Store Bergamo | 9 | 1517 | 7° | 0–2 | -26 |
| 01/05/26 | Venerdì Unleashed Pre-Rift Event Bergamo | 15 | 1531 | 13° | 0–3 | -49 |
| 02/11/25 | Riftbound Release Event - Playtime Merate Merate | 24 | — | 16° | 1–2–2 | -19 |
Form and consistency
On a 2-loss streak.
- 16 to 99 2 events 22%
- Under 16 6 events 6%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →