← Germany

Perfect Symphony

#21,511 in the world · #1,252 in Germany · in the top 45% nationally. 10 official events, 21 matches won and 20 lost.

  • 1528±55Rating · margin ±55
  • 1549Average field · 314 entr.
  • 30%vs top 5% (3–7)

What they have done so far

  • Made top 8 4 times in 10 tournaments: 40% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,636 points.
  • The toughest field they have faced averaged 1,604 points, across 1,953 entrants.
  • They are 27 points away from the top 1,000: Germany.

How the rating moved

Between 1,528 and 1,612, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
09/08/26 Nexus Night Anger Hobbystore Allee der Kosmonauten 26 18 1547 16° 1–3 -29
02/08/26 Nexus Night Anger Hobbystore Allee der Kosmonauten 26 19 1506 10° 1–1 -4
14/06/26 Regional Rebound - RQ Utrecht Sunday 11am Jaarbeursplein 6 1,006 1579 742° 1–3 -29
13/06/26 Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 1,953 1604 1322° 1–3 -8
31/03/26 ASL Nexus Nights - 1v1 Constructed Prenzlauer Allee 192 15 1547 2–1 +8
24/02/26 ASL Tuesday Nexus Nights - 1v1 Prenzlauer Allee 192 31 1545 13° 1–1–1 0
14/01/26 WDK - Nexus Night Mittwoch Ehrlichstraße 22 15 1524 2–2 -22
10/01/26 Samstag Afternoon Riftbound Open Play Berlin 16 1524 5–2 +34
15/12/25 Montag Evening Nexus Nights - 1v1 Berlin 13 1579 3–1 +40
14/12/25 Sonntag Afternoon Summoner Skirmish - December Berlin 50 1536 4–3 +38

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 2 events 25%
  • 16 to 99 5 events 52%
  • Under 16 3 events 64%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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