Leonthenice
#23,716 in the world · #1,390 in Germany · in the top 50% nationally. 4 official events, 6 matches won and 5 lost.
- 1516±91Rating · margin ±91
- 1517Average field · 20 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,530 points.
- The toughest field they have faced averaged 1,524 points, across 15 entrants.
How the rating moved
Between 1,497 and 1,520, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/07/26 | Wednesday Evening Vendetta Pre-Rift Event Rosenheim | 16 | 1505 | 7° | 1–1–1 | +5 |
| 06/05/26 | Unleashed Pre-Rift Rosenheim | 30 | 1521 | 11° | 2–1 | +14 |
| 11/04/26 | Summoner Skirmish - April Rosenheim | 15 | 1524 | 9° | 1–2 | -23 |
| 31/10/25 | Origins Release Event Rosenheim | 40 | — | 10° | 2–1–3 | +20 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 42%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Dubbyking DE 1750 0–1
- empa DE 1669 0–1
- Brooca DE 1649 0–1
- Gojo DE 1562 0–1
- Caesarix DE 1552 0–1
- Neptune DE 1551 1–0
- TheBrick DE 1521 1–0
- LunaTheOtter DE 1520 0–1
- AntiSkillZone DE 1516 0–1
- Fabi DE 1489 1–1
- GloriousPoro DE 1484 1–0
- Stellwerkstörung DE 1471 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →