Leopoldo Dragoni
#10,920 in the world · #902 in Italy · in the top 22% nationally. 4 official events, 9 matches won and 8 lost.
- 1596±86Rating · margin ±86
- 1535Average field · 132 entr.
- 40%vs top 5% (2–3)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- The toughest field they have faced averaged 1,576 points, across 249 entrants.
How the rating moved
Between 1,456 and 1,596, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/03/26 | NOXUS LEAGUE 2 Catania | 249 | 1576 | 22° | 5–1–1 | +125 |
| 18/11/25 | martedì Evening Nexus Nights - 1v1 Cesena | 14 | 1493 | 5° | 2–2 | +15 |
| 13/11/25 | Giovedi Evening Nexus Nights - 1v1 Ravenna | 23 | — | 15° | 2–3 | -5 |
| 11/11/25 | martedì Evening Nexus Nights - 1v1 Cesena | 22 | — | 18° | 0–2–2 | -39 |
Form and consistency
On a 4-win streak.
- Events with 100+ entrants 1 events 71%
- 16 to 99 2 events 22%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ECL Mosik IT 1908 1–0
- Miracle IT 1779 0–2
- DelaRoche IT 1736 0–1
- kingtut IT 1735 1–0
- VICOFERTILIANGOD IT 1696 1–0
- Hyun IT 1691 0–1
- TheBigGek IT 1682 0–1
- Recusaurus IT 1679 1–0
- Cicciopalla IT 1646 0–1
- Pipps IT 1624 1–0
- ANGUPS97 IT 1621 0–1
- My Alz Heimer IT 1582 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →