← Malaysia

Lesus

#38,498 in the world · #240 in Malaysia · in the top 83% nationally. 5 official events, 6 matches won and 11 lost.

  • 1431±85Rating · margin ±85
  • 1546Average field · 18 entr.
  • vs top 5%

What they have done so far

  • Made top 8 1 times in 5 tournaments: 20% of the time.
  • Their peak is 1,523 points, reached in August 2026: today they sit 92 points below it.
  • The toughest field they have faced averaged 1,577 points, across 18 entrants.
  • They are 138 points away from the top 100: Malaysia.

How the rating moved

Between 1,431 and 1,523, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
25/08/26 HOBIBEAR GAMING : Nexus Nights - 1v1 56000 Kuala Lumpur 16 1543 12° 1–2 0
25/08/26 Saikyo Hobby Special Vendetta Box Tournament 56000 Kuala Lumpur 20 1512 10° 2–2 -2
24/08/26 Monday Night Vendetta Summoner Skirmish I Kuala Lumpur 18 1577 18° 0–3 -53
23/08/26 Toysbar RQ Scrimmage Tournament 47400 Petaling Jaya 21 1549 13° 1–3 -37
09/08/26 Toysbar Sunday Evening Nexus Nights - 1v1 47400 Petaling Jaya 15 1548 2–1 +23

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 29%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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