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LeviathansPearl

#36,858 in the world · #13,629 in United States · in the top 79% nationally. 5 official events, 1 matches won and 5 lost.

  • 1442±116Rating · margin ±116
  • 1521Average field · 15 entr.
  • vs top 5%

What they have done so far

  • Made top 8 1 times in 5 tournaments: 20% of the time.
  • Their peak is 1,500 points, reached in November 2025: today they sit 58 points below it.
  • The toughest field they have faced averaged 1,553 points, across 13 entrants.
  • They are 135 points away from the top 5,000: United States.

How the rating moved

Between 1,437 and 1,500, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
24/02/26 Monday Evening Riftbound Open Play Bellevue 17 1500 12° 0–0–1 +1
17/02/26 Monday Evening Riftbound Open Play Bellevue 15 1479 0–0–1 +4
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Ralston 16 1551 12° 1–2–1 -11
09/12/25 Monday Evening Summoner Skirmish - December Bellevue 13 1553 13° 0–3 -52
01/11/25 Riftbound Origins Release Event Bellevue 22 0–0–1 0

Form and consistency

On a 5-loss streak.

  • 16 to 99 3 events 17%
  • Under 16 2 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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