← Romania

likejugg

#8,882 in the world · #17 in Romania · in the top 14% nationally. 7 official events, 19 matches won and 11 lost.

  • 1613±71Rating · margin ±71
  • 1542Average field · 19 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Has won 2 tournaments. The biggest one had 13 players entered.
  • Made top 8 6 times in 7 tournaments: 86% of the time.
  • The toughest field they have faced averaged 1,560 points, across 22 entrants.
  • They are 24 points away from the top 10: Romania.

How the rating moved

Between 1,480 and 1,613, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
21/03/26 Saturday Evening Nexus Nights - 1v1 Strada Buna Vestire 55 13 1546 4–0 +42
07/03/26 Sunday Afternoon Summoner Skirmish - March Strada Buna Vestire 55 24 1546 2–3 -6
28/02/26 Saturday Afternoon Nexus Nights - 1v1 Strada Buna Vestire 55 14 1545 2–1–1 +12
12/02/26 Thursday Evening Riftbound Open Play Strada Buna Vestire 55 14 1534 2–2 -5
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Strada Buna Vestire 55 26 1520 3–2–1 +12
07/12/25 Sunday Afternoon Nexus Nights - 1v1 Strada Buna Vestire 55 13 4–0 +78
30/11/25 Sunday Afternoon Summoner Skirmish - December Strada Buna Vestire 55 22 1560 16° 2–3 -20

Form and consistency

On a 4-win streak.

  • 16 to 99 3 events 44%
  • Under 16 4 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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