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lili33

#40,603 in the world · #15,000 in United States · in the top 87% nationally. 5 official events, 6 matches won and 12 lost.

  • 1415±78Rating · margin ±78
  • 1527Average field · 16 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 14 players entered.
  • Made top 8 2 times in 5 tournaments: 40% of the time.
  • Their peak is 1,526 points, reached in February 2026: today they sit 111 points below it.
  • The toughest field they have faced averaged 1,546 points, across 16 entrants.
  • They are 162 points away from the top 5,000: United States.

How the rating moved

Between 1,415 and 1,526, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
23/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Greenfield 16 1546 11° 1–2–1 -7
15/03/26 Sunday Afternoon Summoner Skirmish - March Greenfield 12 1537 1–2–1 +5
08/03/26 March Summoner Skirmish at Good Games Indianapolis Indianapolis 20 1530 20° 0–5 -109
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Greenfield 14 3–1 +44
27/12/25 Game Time Saturday Nexus Night Indianapolis 15 1495 11° 1–2 -18

Form and consistency

On a 3-loss streak.

  • 16 to 99 2 events 11%
  • Under 16 3 events 45%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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