Lin2Win
#20,620 in the world · #1,519 in Canada · in the top 44% nationally. 7 official events, 11 matches won and 8 lost.
- 1533±85Rating · margin ±85
- 1531Average field · 18 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 7 tournaments: 29% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,582 points.
- The toughest field they have faced averaged 1,548 points, across 22 entrants.
- They are 44 points away from the top 1,000: Canada.
How the rating moved
Between 1,519 and 1,561, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/02/26 | Spiritforged Pre-Rift Event Toronto | 16 | 1525 | 12° | 1–2 | -19 |
| 30/11/25 | ClawMeBaby Summoner Skirmish - December Markham | 22 | 1548 | 13° | 2–2–1 | -9 |
| 26/11/25 | Nexus Night Nov 26 Toronto | 13 | 1537 | 3° | 2–1 | +12 |
| 20/11/25 | Anime Otaku Hobby - Nexus Night (Nov 20) M6G 1K8 | 23 | 1512 | 15° | 0–0–1 | -3 |
| 19/11/25 | Nexus Night Nov 19 Toronto | 16 | 1530 | 5° | 2–1 | +15 |
| 12/11/25 | Wednesday Locals (Nexus Night) Toronto | 20 | 1531 | 9° | 2–1 | +18 |
| 09/11/25 | Riftbound Release Event Toronto | 25 | — | 13° | 2–1 | +19 |
Form and consistency
On a 1-loss streak.
- 16 to 99 6 events 50%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- LolAtMe CA 1689 0–1
- Dbchiu CA 1679 0–1
- ron CA 1663 1–0
- PacificViking CA 1640 0–1
- manman CA 1577 0–1
- King CA 1545 0–1
- Jinvan CA 1541 1–0
- Zyax CA 1540 1–0
- I am not flakes CA 1537 0–1
- Asa CA 1514 1–0
- Partner In Crime CA 1514 1–0
- BIG TANK HANK CA 1492 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →