Logos Leviathan
#18,493 in the world · #218 in Mexico · in the top 41% nationally. 7 official events, 14 matches won and 14 lost.
- 1545±73Rating · margin ±73
- 1542Average field · 16 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 7 tournaments: 43% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,555 points.
- The toughest field they have faced averaged 1,559 points, across 16 entrants.
- They are 71 points away from the top 100: Mexico.
How the rating moved
Between 1,401 and 1,545, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/03/26 | SUMMONER SKIRMISH MARZO - POWER SHARDS Monterrey | 19 | 1540 | 5° | 4–2 | +35 |
| 01/03/26 | Nexus Night Matamoros | 13 | 1546 | 5° | 3–1 | +33 |
| 22/02/26 | Spiritforged Pre-Rift Event Matamoros | 15 | 1540 | 4° | 3–1–1 | +76 |
| 07/12/25 | Nexus Night: Torneo Navideño. Matamoros | 13 | 1541 | 11° | 0–2 | -34 |
| 30/11/25 | Nexus Night Matamoros | 17 | 1526 | 13° | 1–3 | -33 |
| 23/11/25 | Nexus Night Matamoros | 16 | 1559 | 11° | 2–2 | +8 |
| 01/11/25 | Riftbound Release Event Matamoros | 16 | — | 15° | 1–3 | -40 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 44%
- Under 16 3 events 55%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- AShavaToThePast MX 1694 0–1
- Ená MX 1623 1–0
- gallante MX 1607 1–1
- Der Kaiser MX 1591 0–1
- NoxNova MX 1580 0–1
- Lord Alerteyes MX 1566 1–0
- El Shentavito MX 1542 0–2
- RedTurtle MX 1530 1–0
- TTI Scpher MX 1528 1–0
- aletstremo7 MX 1521 0–1
- Don Rosendo MX 1510 2–0
- Fąded MX 1500 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →