Lokotitochile
#28,816 in the world · #238 in Chile · in the top 68% nationally. 4 official events, 4 matches won and 6 lost.
- 1489±101Rating · margin ±101
- 1546Average field · 18 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,564 points, across 12 entrants.
How the rating moved
Between 1,482 and 1,501, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 12/08/26 | MIDLAND Nexus Night 9250000 Maipú | 12 | 1564 | 5° | 2–2 | +7 |
| 10/12/25 | miércoles Evening Summoner Skirmish - December 9250000 Maipú | 18 | 1543 | 13° | 1–2–1 | -2 |
| 28/11/25 | viernes Evening Nexus Nights - 1v1 Región Metropolitana | 20 | 1538 | 13° | 1–2 | -17 |
| 28/11/25 | viernes Afternoon Riftbound Open Play Región Metropolitana | 20 | 1539 | 18° | 0–0–1 | +1 |
Form and consistency
On a 2-loss streak.
- 16 to 99 3 events 25%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Rala CL 1747 0–1
- Fallingx CL 1651 0–1
- Fake Wings CL 1647 0–2
- The Wazzaaa CL 1597 0–1
- Sneiikx CL 1560 0–1
- JoSwag CL 1547 0–1
- Dream CL 1516 0–1
- Tranquilopapa CL 1496 1–0
- elcajaa CL 1461 1–0
- Arkrater CL 1450 1–0
- LaTuyaPorsiacaso CL 1382 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →